+2.5 |
add_age_manpower |
+1250 |
add_age_sailors |
+0.05 |
add_age_siege_ability |
-0.15 |
adm_advisor_cost |
-10% |
Administrative technology cost |
-43% |
Advisor costs |
yes |
Allows recruitment of explorers & conquistadors |
25% |
Artillery combat ability |
+1 |
artillery_level_modifier |
+1 |
artillery_levels_available_vs_fort |
+0.25 |
assault_fort_ability |
-1 |
assault_fort_cost_modifier |
-50% |
Autonomy change cooldown |
-0.25 |
build_cost_in_subject_nation |
17,5% |
Cavalry combat ability |
25% |
Chance of new heir |
yes |
cheaper_edicts |
+1 |
Colonists |
-33% |
Construction time |
-25% |
Core-creation cost |
-20% |
Cost of reducing war exhaustion |
-2,5% |
Development cost |
yes |
development_cost_over_25 |
+2 |
Devotion |
-10% |
Diplomatic annexation cost |
+2 |
Diplomatic reputation |
-5% |
Diplomatic technology cost |
8,5% |
Discipline |
-0.5 |
drill_decay_modifier |
25% |
drill_gain_modifier |
|
effect |
-0.5 |
enforce_religion_cost |
10% |
Fort defense |
+1 |
free_adm_policy |
+1 |
free_cardinal |
+0.25 |
global_supply_limit_modifier |
35% |
Goods produced modifier |
-50 |
governing_capacity |
+0.25 |
governing_capacity_modifier |
+0.05 |
imperial_authority_value |
10% |
Improve relations |
25% |
Infantry combat ability |
+0.15 |
innovativeness_gain |
0,1% |
Institution growth |
-1 |
Interest per annum |
-15% |
Land attrition |
5% |
Land force limit modifier |
+1 |
Land leader fire |
+1 |
Land leader shock |
7,5% |
Land maintenance modifier |
+1 |
Leader siege |
+1 |
Leader(s) without upkeep |
+1 |
leader_land_manuever |
+0.5 |
Loot amount |
20% |
manpower_recovery_speed |
+1 |
Max promoted cultures |
+1 |
max_admiral_fire |
+1 |
max_admiral_maneuver |
+1 |
max_admiral_shock |
+5 |
max_flagships |
+1 |
max_general_siege |
-75% |
Mercenary cost |
5% |
Mercenary discipline |
+0.1 |
mercenary_manpower |
+1 |
Merchants |
-5% |
Military technology cost |
+1 |
Missionaries |
9% |
Missionary strength |
-0.25 |
missionary_maintenance_cost |
+0.15 |
monarch_lifespan |
-5% |
Monthly war exhaustion |
20% |
Morale of armies |
10% |
Morale of navies |
+2500 |
National manpower modifier |
+1250 |
National sailors modifier |
20% |
National tax modifier |
-1 |
National unrest |
+1 |
Naval leader fire |
+1 |
Naval leader maneuver |
+1 |
Naval leader shock |
-0.1 |
naval_morale_damage_received |
yes |
Permanent casus belli against neighboring heathens and heretics |
+1 |
Possible advisors |
-2% |
Prestige decay |
100% |
Prestige from land battles |
100% |
Privateer efficiency |
17,5% |
Production efficiency |
-25% |
Reduce inflation cost |
+0.33 |
reform_progress_growth |
+1 |
Republican tradition |
yes |
sea_repair |
25% |
Siege ability |
-50% |
State maintenance |
-5% |
Technology cost |
+1 |
Tolerance of the true Faith |
+3 |
Yearly papal influence |
+1 |
Yearly prestige |
+2.5 |
yearly_army_professionalism |