Modifiers

+2.5 add_age_manpower
+1250 add_age_sailors
+0.05 add_age_siege_ability
-0.15 adm_advisor_cost
-10% Administrative technology cost
-43% Advisor costs
yes Allows recruitment of explorers & conquistadors
25% Artillery combat ability
+1 artillery_level_modifier
+1 artillery_levels_available_vs_fort
+0.25 assault_fort_ability
-1 assault_fort_cost_modifier
-50% Autonomy change cooldown
-0.25 build_cost_in_subject_nation
17,5% Cavalry combat ability
25% Chance of new heir
yes cheaper_edicts
+1 Colonists
-33% Construction time
-25% Core-creation cost
-20% Cost of reducing war exhaustion
-2,5% Development cost
yes development_cost_over_25
+2 Devotion
-10% Diplomatic annexation cost
+2 Diplomatic reputation
-5% Diplomatic technology cost
8,5% Discipline
-0.5 drill_decay_modifier
25% drill_gain_modifier
effect
-0.5 enforce_religion_cost
10% Fort defense
+1 free_adm_policy
+1 free_cardinal
+0.25 global_supply_limit_modifier
35% Goods produced modifier
-50 governing_capacity
+0.25 governing_capacity_modifier
+0.05 imperial_authority_value
10% Improve relations
25% Infantry combat ability
+0.15 innovativeness_gain
0,1% Institution growth
-1 Interest per annum
-15% Land attrition
5% Land force limit modifier
+1 Land leader fire
+1 Land leader shock
7,5% Land maintenance modifier
+1 Leader siege
+1 Leader(s) without upkeep
+1 leader_land_manuever
+0.5 Loot amount
20% manpower_recovery_speed
+1 Max promoted cultures
+1 max_admiral_fire
+1 max_admiral_maneuver
+1 max_admiral_shock
+5 max_flagships
+1 max_general_siege
-75% Mercenary cost
5% Mercenary discipline
+0.1 mercenary_manpower
+1 Merchants
-5% Military technology cost
+1 Missionaries
9% Missionary strength
-0.25 missionary_maintenance_cost
+0.15 monarch_lifespan
-5% Monthly war exhaustion
20% Morale of armies
10% Morale of navies
+2500 National manpower modifier
+1250 National sailors modifier
20% National tax modifier
-1 National unrest
+1 Naval leader fire
+1 Naval leader maneuver
+1 Naval leader shock
-0.1 naval_morale_damage_received
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
-2% Prestige decay
100% Prestige from land battles
100% Privateer efficiency
17,5% Production efficiency
-25% Reduce inflation cost
+0.33 reform_progress_growth
+1 Republican tradition
yes sea_repair
25% Siege ability
-50% State maintenance
-5% Technology cost
+1 Tolerance of the true Faith
+3 Yearly papal influence
+1 Yearly prestige
+2.5 yearly_army_professionalism
Abilities

Decision

  1. iv_education_decision
Building

Estates

Casus belli