Army quality
|
Discipline |
Morale |
Infantry combat ability |
Cavalry combat ability |
Artillery combat ability |
Siege ability |
Land fire damage |
Fire damage received |
Shock damage |
Shock damage received |
Local movement speed |
New set (1) |
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Army quantity
|
Land force limit modifier |
Land Force limit |
National manpower modifier |
National manpower |
manpower_recovery_speed |
Reinforce speed |
Cavalry to infantry ratio |
Attrition for enemies |
Land attrition |
New set (1) |
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Naval quality
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Heavy ship cost |
Heavy ship power |
Light ship cost |
Light ship power |
Galley combat ability |
Galley cost |
Transport combat ability |
Transport cost |
Ship durability |
Naval leader fire |
Naval leader maneuver |
Naval leader shock |
Navytradition from galleys |
Navytradition from heavy ships |
Navytradition from light ships |
New set (1) |
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Naval quantity
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Naval attrition |
Naval force limit |
Naval force limit modifier |
Global ship repair |
Ship recruit speed |
Ship costs |
Ship tradepower propagation |
New set (1) |
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Economy
|
Global Tax Modifier |
Production efficiency |
Goods produced modifier |
Land maintenance modifier |
State maintenance |
Yearly inflation reduction |
Interest per annum |
New set (1) |
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Trade
|
Trade efficiency |
Provincial trade power modifier |
Global trade power |
Merchants |
Trade steering |
Caravan power |
New set (1) |
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Infrastructure
|
Build cost |
Construction time |
Development cost |
Number of states |
New set (1) |
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Research
|
Diplomatic technology cost |
Administrative technology cost |
Military technology cost |
Idea cost |
Advisor costs |
Possible advisors |
Institution spread |
New set (1) |
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Diplomacy
|
Diplomats |
Diplomatic reputation |
Diplomatic relations |
Aggressive expansion impact |
Improve relations |
New set (1) |
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Colonization
|
Colonists |
Colonial range |
Settler chance |
global_colonial_growth |
Global tariffs |
New set (1) |
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