Ideagroup 1
Weapon Quality Ideas
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Weapon Production
- 7,5% Goods produced modifier
-
Quality Infantry Weapons
- 7,5% Infantry combat ability
-
Quality Cavalry Weapons
- 7,5% Cavalry combat ability
-
Weapons Merchant
- +1 Merchants
-
Modern Siege Engines
- 10% Siege ability
-
Improved Production
- 7,5% Production efficiency
-
Quality Cannons
- 7,5% Artillery combat ability
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bonus
- 3,5% Discipline
Policies 37
Cannon Recycling
- -20% Artillery cost
Central Arsenals
- 10% Siege ability
Healthy Production Conditions
- -7,5% Idea cost
Humanist Motivation
- 30% National tax modifier
Innovative Production Process
- +0.25 Institution spread
Quality Building
- -10% Build cost
Quality Management
- 10% Reinforce speed
- -10% Land attrition
Specialised Weapons Manufacturer
- 30% Production efficiency
War Bonds
- -2 Interest per annum
Weapons Production Law
- 25% Embargo efficiency
- 20% Production efficiency
Act of Small Improvements
- 7,5% heavy_ship_power
- 7,5% Galley combat ability
- 7,5% light_ship_power
- 7,5% Transport combat ability
- full_idea_group - galle0
- full_idea_group - gross0
Best Weapons of the World
- +1 Merchants
- 10% Global trade power
Colonial Range Act
- 50% Colonial range
Fighting Trade Ships
- 15% Morale of navies
Foreign Merchants
- -10% Military technology cost
Local Influence
- +15 Land Force limit
- +30 Naval force limit
Local Influence
- +10 Land Force limit
- +20 Naval force limit
Local Influence
- +5 Land Force limit
- +10 Naval force limit
Local Influence
- +20 Land Force limit
- +40 Naval force limit
Modern Siege Equipment Doctrine
- 10% Siege ability
Naval Quality Weapons
- 7,5% heavy_ship_power
- 7,5% Galley combat ability
- 7,5% light_ship_power
- 7,5% Transport combat ability
Technical Exchange
- -10% Military technology cost
- 10% Trade efficiency
Weapons from Oversea
- 15% Reinforce speed
Act of Technical Advancement
- 3% Discipline
Blessing Cannons Act
- 15% Artillery combat ability
- full_idea_group - religious_ideas
- full_idea_group - katholisch0
- full_idea_group - protestant0
- full_idea_group - reformiert0
- full_idea_group - orthodox0
- full_idea_group - islam0
- full_idea_group - cathar0
- full_idea_group - shinto0
- full_idea_group - norse0
- full_idea_group - budda0
- full_idea_group - confuci0
- full_idea_group - hindu0
- full_idea_group - tengri0
- full_idea_group - coptic0
- full_idea_group - helle0
- full_idea_group - slav0
- full_idea_group - jew0
- full_idea_group - suomi0
- full_idea_group - romuva0
- full_idea_group - animist0
- full_idea_group - feti0
- full_idea_group - zoro0
- full_idea_group - mane0
- full_idea_group - ancli0
- full_idea_group - mesoam0
- full_idea_group - inti0
- full_idea_group - tote0
- full_idea_group - nahu0
- full_idea_group - shia0
- full_idea_group - ibadi0
- full_idea_group - hussite0
- full_idea_group - alche0
Cheap Production Act
- -25% Infantry cost
Forced Quality
- 10% Infantry combat ability
- 10% Cavalry combat ability
- 10% Artillery combat ability
- +3 National unrest
Hawkish Society
- 3% Discipline
Imperial Quality Management
- 10% Infantry combat ability
- 10% Cavalry combat ability
- full_idea_group - imperialismus0
- full_idea_group - konigreich0
In the State We Trust
- 7% Morale of armies
Modern Base Defence Act
- 3% Discipline
Monarchic School
- +1 Land leader fire
- +1 Land leader shock
- full_idea_group - aristo0
- full_idea_group - monarchie0
- full_idea_group - horde0
Parliamentary Quality Management
- 3% Discipline
Quality Army Act
- 7% Morale of armies
Royal Armoury
- 7,5% Infantry combat ability
- 7,5% Cavalry combat ability
- 7,5% Artillery combat ability
Weaponry Capitalism Act
- 7,5% Infantry combat ability
- 7,5% Cavalry combat ability
- 7,5% Artillery combat ability