Ideagroup 1

Administrative Ideas


  • Court Physician
    • +0.15 monarch_lifespan
  • Administrative Efficiency
    • -0.15 adm_advisor_cost
    • -0.25 build_cost_in_subject_nation
    • yes cheaper_edicts
  • Organized Mercenary Payments
    • -50% Mercenary cost
  • Adaptability
    • -25% Core-creation cost
  • Planned Education
    • +1 free_adm_policy
    • dc iv_education_decision
  • Bookkeeping
    • -1 Interest per annum
  • Civil Service
    • -10% Administrative technology cost
  • bonus
    • +0.25 governing_capacity_modifier
Policies 32

Advanced Administrative Idea


Bootstrap
  • -50% Embracement cost
  • full_idea_group - administrative_ideas
  • Colonial Inclusion


    • -50% State maintenance
    • -5 Years of separatism
  • full_idea_group - kolonialimperium0
  • full_idea_group - administrative_ideas
  • Efficient Military Administration


    • -20% Land maintenance modifier
  • full_idea_group - stehendesheer0
  • full_idea_group - administrative_ideas
  • Enclave Doctrine


    • +0.25 governing_capacity_modifier
  • full_idea_group - flottenbasis0
  • full_idea_group - administrative_ideas
  • Fidelity for the State Act


    • -2 National unrest
  • full_idea_group - nationalismus0
  • full_idea_group - administrative_ideas
  • Forced Conversion


    • 3% Missionary strength
  • full_idea_group - shock0
  • full_idea_group - administrative_ideas
  • Imperial Administration


    • +0.25 governing_capacity_modifier
  • full_idea_group - administrative_ideas
  • OR
    • full_idea_group - imperialismus0
    • full_idea_group - konigreich0
  • Mercenary Supply


    • -15% Mercenary cost
    • -10% Mercenary maintenance
  • full_idea_group - soldnerheer0
  • full_idea_group - administrative_ideas
  • Noble Administrators


    • +0.25 governing_capacity_modifier
  • full_idea_group - court_ideas
  • full_idea_group - administrative_ideas
  • Planned Campaigns


    • 5% Morale of armies
  • full_idea_group - militarismus0
  • full_idea_group - administrative_ideas
  • Provincial Taxation System


    • 25% manpower_recovery_speed
  • full_idea_group - administrative_ideas
  • full_idea_group - quantity_ideas
  • Quality Management


    • 10% Reinforce speed
    • -10% Land attrition
  • full_idea_group - waffenqualitat0
  • full_idea_group - administrative_ideas
  • Recruitment Act


    • -10% global_regiment_cost
    • -50% global_regiment_recruit_speed
  • full_idea_group - wehrpflicht0
  • full_idea_group - administrative_ideas
  • Relief of War Suffering


    • -10% Monthly war exhaustion
  • full_idea_group - siege0
  • full_idea_group - administrative_ideas
  • Statepropaganda Doctrine


    • 15% National tax modifier
    • -1 Interest per annum
  • full_idea_group - propaganda0
  • full_idea_group - administrative_ideas
  • Tax Motivation Act


    • -75% State maintenance
  • full_idea_group - gesellschaft0
  • full_idea_group - administrative_ideas
  • The Liquor Act


    • -75% State maintenance
  • full_idea_group - quality_ideas
  • full_idea_group - administrative_ideas
  • The Royal Commission Act


    • 15% Goods produced modifier
  • full_idea_group - spy_ideas
  • full_idea_group - administrative_ideas
  • The Spy Discovery Act


    • -0.3 Yearly corruption
  • full_idea_group - defensive_ideas
  • full_idea_group - administrative_ideas
  • Vassal Integration Act


    • -15% Diplomatic annexation cost
  • full_idea_group - influence_ideas
  • full_idea_group - administrative_ideas
  • War Bonds Act


    • +0.05 Yearly inflation reduction
    • -1 Interest per annum
  • full_idea_group - kriegsproduktion0
  • full_idea_group - administrative_ideas
  • Harbor Administration


    • 20% Trade efficiency
    • 20% Global ship repair
  • full_idea_group - administrative_ideas
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • Importation Act


    • 25% Trade efficiency
  • full_idea_group - trade_ideas
  • full_idea_group - administrative_ideas
  • State Assimilation


    • +0.5 Assimilated Natives
    • -10% Diplomatic annexation cost
  • full_idea_group - assimilation0
  • full_idea_group - administrative_ideas
  • The Colonial Administration Act


    Bootstrap
    • +10 global_colonial_growth
    • 10% Settler chance
  • full_idea_group - administrative_ideas
  • full_idea_group - exploration_ideas
  • The Naval School Act


    • +2 Yearly navy tradition decay
  • full_idea_group - administrative_ideas
  • full_idea_group - maritime_ideas
  • The Recordkeeping Act


    • +1 Diplomats
    • +1 Diplomatic reputation
  • full_idea_group - administrative_ideas
  • full_idea_group - dynasty0
  • Continous Maneuver's Act


    • 7,5% Infantry combat ability
    • 7,5% Cavalry combat ability
    • 7,5% Artillery combat ability
  • full_idea_group - generalstab0
  • full_idea_group - administrative_ideas
  • Controlled Firepower


    • 10% Land fire damage
  • full_idea_group - fire0
  • full_idea_group - administrative_ideas
  • Fortress Doctrine


    • -10% fire_damage_received
  • full_idea_group - festung0
  • full_idea_group - administrative_ideas
  • Petty Officer


    • -5% shock_damage_received
    • -5% fire_damage_received
  • full_idea_group - formation0
  • full_idea_group - administrative_ideas
  • Vassal Taxation Policy


    • 10% Shock damage
  • full_idea_group - offensive_ideas
  • full_idea_group - administrative_ideas