Ideagroup 1
*Standing Army*
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Specialized Infantry Training
- 10% Infantry combat ability
-
Cavalry Round Tactics
- 10% Cavalry combat ability
-
Command the Barrage
- 10% Artillery combat ability
-
Military Booklet
- 25% drill_gain_modifier
-
Grandiose Achievements
- 100% Prestige from land battles
-
Sieging Breakthrough
- 10% Siege ability
-
Fire on my Command!
- 5% Discipline
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bonus
- -0.5 drill_decay_modifier
- 7,5% Land maintenance modifier
Policies 41
Act of Medical Education
- 25% manpower_recovery_speed
- full_idea_group - stehendesheer0
- full_idea_group - wehrpflicht0
Army Administration
- -20% Land maintenance modifier
Army Augmentation Act
- -20% global_regiment_cost
Army Missionaries
- +1 Missionaries
- 2% Missionary strength
- full_idea_group - religious_ideas
- full_idea_group - katholisch0
- full_idea_group - protestant0
- full_idea_group - reformiert0
- full_idea_group - orthodox0
- full_idea_group - islam0
- full_idea_group - cathar0
- full_idea_group - shinto0
- full_idea_group - norse0
- full_idea_group - budda0
- full_idea_group - confuci0
- full_idea_group - hindu0
- full_idea_group - tengri0
- full_idea_group - coptic0
- full_idea_group - helle0
- full_idea_group - slav0
- full_idea_group - jew0
- full_idea_group - suomi0
- full_idea_group - romuva0
- full_idea_group - animist0
- full_idea_group - feti0
- full_idea_group - zoro0
- full_idea_group - mane0
- full_idea_group - ancli0
- full_idea_group - mesoam0
- full_idea_group - inti0
- full_idea_group - tote0
- full_idea_group - nahu0
- full_idea_group - shia0
- full_idea_group - ibadi0
- full_idea_group - hussite0
- full_idea_group - alche0
Auxiliary Police
- -3 National unrest
Big Standing Army
- 15% Land force limit modifier
Construction Soldier
- -10% Development cost
- -10% Fort maintenance
Decentral Barracking
- 10% Land force limit modifier
- -15% Land maintenance modifier
Defence Vindication
- -20% Land maintenance modifier
Efficient Military Administration
- -20% Land maintenance modifier
Great Power Fantasies
- +20 Land Force limit
Great Power Fantasies
- +15 Land Force limit
Great Power Fantasies
- +10 Land Force limit
Great Power Fantasies
- +5 Land Force limit
Maintenance of Order
- -50% Stability cost modifier
- -50% Cost of reducing war exhaustion
Pass-Act
- -20% Land maintenance modifier
- 10% National tax modifier
Prepared Spare Equipment
- -0.15 reinforce_cost_modifier
Active Seamen Recruitment
- 25% global_sailors_modifier
Casus Belli Act
- -15% Aggressive expansion impact
Casus Belli Doctrine
- -15% Aggressive expansion impact
Colonial Army
- 15% Land force limit modifier
Constant Crews
- 12,5% National manpower modifier
Lasting Crews
- -20% sailor_maintenance_modifer
Professional Explorers
- 25% global_sailors_modifier
Professional Seamen
- +15000 National sailors modifier
- full_idea_group - handel0
- full_idea_group - galle0
- full_idea_group - gross0
Professional Seamen
- +20000 National sailors modifier
- full_idea_group - handel0
- full_idea_group - galle0
- full_idea_group - gross0
Professional Seamen
- +10000 National sailors modifier
- full_idea_group - handel0
- full_idea_group - galle0
- full_idea_group - gross0
Professional Seamen
- +5000 National sailors modifier
- full_idea_group - handel0
- full_idea_group - galle0
- full_idea_group - gross0
Advanced Standing Army
- -25% global_regiment_recruit_speed
Best Army of the World
- 3% Discipline
Committed Society
- 3% Discipline
- full_idea_group - stehendesheer0
- full_idea_group - wehrpflicht0
Constant Supply Act
- 7% Morale of armies
Defender of the Court
- 3% Discipline
Department of Defence
- 7% Morale of armies
Foreign Tactics
- 10% Cavalry combat ability
- 10% Cavalry to infantry ratio
Innovative Training Act
- 7,5% Infantry combat ability
- 7,5% Cavalry combat ability
- 7,5% Artillery combat ability
Intensive Weaponry Education Act
- 3% Discipline
- full_idea_group - republik0
- full_idea_group - aristo0
- full_idea_group - monarchie0
- full_idea_group - horde0
Registration Act
- +30000 National manpower modifier
- full_idea_group - imperialismus0
- full_idea_group - konigreich0
Registration Act
- +20000 National manpower modifier
- full_idea_group - imperialismus0
- full_idea_group - konigreich0
Registration Act
- +10000 National manpower modifier
- full_idea_group - imperialismus0
- full_idea_group - konigreich0
Registration Act
- +40000 National manpower modifier
- full_idea_group - imperialismus0
- full_idea_group - konigreich0