Ideagroup 1
Pirate Ideas
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But you have heard of me!
- +1 Yearly prestige
-
Dubious Trade Goods
- 10% Goods produced modifier
-
Individual Kingdom
- +5 max_flagships
-
Sea Dog or Pirate?
- +1 Naval leader fire
- +1 Naval leader shock
- +1 max_admiral_maneuver
- +1 max_admiral_shock
- +1 max_admiral_fire
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No Hangdogs
- -0.1 naval_morale_damage_received
-
Pirate Colony
- +1 Colonists
- effect
-
Pirate Life
- yes Allows recruitment of explorers & conquistadors
- yes sea_repair
-
bonus
- 100% Privateer efficiency
- +1 Republican tradition
Policies 35
Cannon Recycling
- -20% Artillery cost
Everyone needs a flagship
- -1 flagship_cost
Gold Prospector
- -0.5 gold_depletion_chance_modifier
Native Friends
- yes reduced_native_attacks
Pirate Dynasty
- +1 monarch_admin_power
- +1 monarch_diplomatic_power
- +1 monarch_military_power
Pirate Empire
- +25 Maximum absolutism
Pirate Influence
- +0.5 ship_trade_power_modifier
Pirate Kingdom
- -10% Core-creation cost
Pirate Motivation
- 10% Goods produced modifier
Pirate Sieges
- +1 siege_blockade_progress
- 25% Blockade efficiency
Volunteer Pirates
- -10% Land maintenance modifier
Battle Hardened
- -0.1 morale_damage_received
Charismatic Captains
- +2 Diplomatic reputation
Heavy Pirate Galleys
- 15% Galley combat ability
Heavy Pirate Ships
- 15% heavy_ship_power
Lasting Crews
- -20% sailor_maintenance_modifer
Light Pirate Ships
- 15% light_ship_power
- 15% Transport combat ability
Many Captains
- -0.9 admiral_cost
Militaristic Fleet
- 7,5% heavy_ship_power
- 7,5% Galley combat ability
- 7,5% light_ship_power
- 7,5% Transport combat ability
Pirate Colony
- +20 global_colonial_growth
Pirate Explorers
- +1 Colonists
- 10% Settler chance
Pirate Infiltration
- 25% Network construction
- 50% Foreign spy detection
Pirate Trade
- 15% Trade efficiency
- 50% Privateer efficiency
Protector of the Weak
- yes auto_explore_adjacent_to_colony
Religious Freedom on the Seas
- yes no_religion_penalty
Skilled Captains
- +1 admiral_skill_gain_modifier
Fight to the last Ship
- -10% shock_damage_received
Hired Cutthroats
- 5% Mercenary discipline
Pirate Attack
- +0.1 naval_morale_damage
- +0.1 morale_damage
Pirate Honour
- 7,5% Morale of armies