+2.5 |
add_age_manpower |
+2500 |
add_age_sailors |
+0.05 |
add_age_siege_ability |
+0.1 |
allowed_marine_fraction |
yes |
Allows recruitment of explorers & conquistadors |
12,5% |
Artillery combat ability |
+1 |
artillery_level_modifier |
+1 |
artillery_levels_available_vs_fort |
+0.25 |
assault_fort_ability |
-1 |
assault_fort_cost_modifier |
-11% |
Build cost |
-0.5 |
build_cost_in_colo_nation |
-0.25 |
build_cost_in_subject_nation |
+1 |
Colonists |
-10% |
Core-creation cost |
-20% |
Cost of reducing war exhaustion |
-0.15 |
development_cost_modifier |
+2 |
Diplomatic relations |
+2 |
Diplomatic reputation |
+1 |
Diplomats |
|
effect |
25% |
Embargo efficiency |
yes |
extra_navy tradition_light_ships |
10% |
Foreign spy detection |
20% |
Global ship repair |
25% |
Global tariffs |
10% |
Global trade power |
10% |
global_sailors_modifier |
+0.25 |
global_ship_trade_power |
17,5% |
Goods produced modifier |
+0.15 |
governing_capacity_modifier |
10% |
heavy_ship_power |
25% |
Improve relations |
15% |
Infantry combat ability |
-0.025/Colonial |
Inflation reduction |
-15% |
Land attrition |
10% |
Land force limit modifier |
+1 |
Leader siege |
-50% |
Liberty desire from subjects development |
-20% |
light_ship_cost |
20% |
light_ship_power |
+1 |
Loot amount |
+1 |
max_admiral_fire |
+1 |
max_admiral_maneuver |
+1 |
max_admiral_shock |
+5 |
max_flagships |
+1 |
max_general_siege |
yes |
May raid coasts |
+1 |
Merchants |
+1 |
Missionaries |
10% |
Missionary strength |
-0.5 |
missionary_maintenance_cost |
-5% |
Monthly autonomy change |
-2,5% |
Monthly war exhaustion |
12,5% |
Morale of armies |
47,5% |
Morale of navies |
|
Nation |
+2500 |
National manpower modifier |
20% |
National manpower modifier |
+2500 |
National sailors modifier |
25% |
National tax modifier |
100% |
Naval force limit modifier |
+1 |
Naval leader fire |
+1 |
Naval leader maneuver |
+1 |
Naval leader shock |
-0.1 |
naval_morale_damage_received |
+3 |
Number of Possible Development Provinces |
yes |
Permanent casus belli against neighboring heathens and heretics |
-1% |
Prestige decay |
125% |
Privateer efficiency |
15% |
Production efficiency |
+0.15 |
reform_progress_growth |
+1 |
Republican tradition |
-100% |
sailor_maintenance_modifer |
yes |
sea_repair |
-20% |
Ship costs |
25% |
Siege ability |
15% |
Trade efficiency |
-0.25 |
trade_company_governing_cost |
20% |
Transport combat ability |
-20% |
Transport cost |
-25% |
Unjustified demands |
+1 |
Yearly absolutism |
+0.05 |
Yearly inflation reduction |
+1 |
Yearly prestige |