Ideagroup 1

*Light Ship Focus*


  • Light Ship-Shipyards
    • -20% light_ship_cost
    • -20% Transport cost
  • Oak Forests for Ships
    • 20% light_ship_power
    • 20% Transport combat ability
  • Trade Tradition
    • 10% Trade efficiency
    • yes extra_navy tradition_light_ships
  • Naval Cadets
    • -75% sailor_maintenance_modifer
  • Huge Trade Fleet
    • 50% Naval force limit modifier
    • +0.25 global_ship_trade_power
    • bd navymanpower_lvl_2
    • bd navymanpower_lvl_3
  • Merchant Intelligence
    • 25% Privateer efficiency
    • 25% Embargo efficiency
  • Superior Seamanship
    • 20% Morale of navies
  • bonus
    • +1 Merchants
Policies 37

Maritime Pomp


  • +2 Legitimacy
  • +1 Devotion
  • +1 Yearly horde unity
  • OR
    • full_idea_group - galle0
    • full_idea_group - gross0
    • full_idea_group - handel0
  • OR
    • full_idea_group - aristo0
    • full_idea_group - monarchie0
    • full_idea_group - horde0
  • Public Ship Building Program


    • -25% Ship costs
  • full_idea_group - entwicklung0
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • Ship's Doctor Act


    • -50% Naval attrition
  • full_idea_group - gesundheit0
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • Terrifying Light Ships


    • 15% light_ship_power
    • 15% Transport combat ability
  • full_idea_group - siege0
  • full_idea_group - handel0
  • The Transportation Act


    • 10% Goods produced modifier
    • 10% Production efficiency
  • full_idea_group - handel0
  • full_idea_group - economic_ideas
  • Additional Docks


    • 33% Naval force limit modifier
  • full_idea_group - quantity_ideas
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • Admiralty Law


    • 15% Morale of navies
  • full_idea_group - justiz0
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • Advanced Trade Ship Idea


    Bootstrap
    • +1 siege_blockade_progress
  • full_idea_group - handel0
  • Better Trade Ships


    • 20% light_ship_power
    • 20% Transport combat ability
  • full_idea_group - shock0
  • full_idea_group - handel0
  • Fighting Trade Ships


    • 15% Morale of navies
  • full_idea_group - handel0
  • full_idea_group - waffenqualitat0
  • Fortified Trading Posts


    • +0.2 global_foreign_trade_power
    • 10% Trade efficiency
  • full_idea_group - handel0
  • full_idea_group - staatsverwaltung0
  • Harbor Administration


    • 20% Trade efficiency
    • 20% Global ship repair
  • full_idea_group - administrative_ideas
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • Light Pirate Ships


    • 15% light_ship_power
    • 15% Transport combat ability
  • full_idea_group - pirate0
  • full_idea_group - handel0
  • Light Ship Wharfs


    • -20% light_ship_cost
    • -20% Transport cost
  • full_idea_group - infrastructure_ideas
  • full_idea_group - handel0
  • Marine Defensive Morale


    • 10% Fort defense
  • full_idea_group - defensive_ideas
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • Messenger Ships


    • 15% light_ship_power
  • full_idea_group - handel0
  • full_idea_group - quality_ideas
  • Offensive Trade Steering


    • +1 siege_blockade_progress
  • full_idea_group - handel0
  • full_idea_group - offensive_ideas
  • Overseas Embassies


    • -15% Aggressive expansion impact
  • full_idea_group - handel0
  • full_idea_group - diktatur0
  • Pirate Fleet Act


    Bootstrap
    • 100% Privateer efficiency
    • -0.25 naval_maintenance_modifier
  • full_idea_group - soldnerheer0
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • Professional Seamen


    • +15000 National sailors modifier
  • full_idea_group - stehendesheer0
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • Professional Seamen


    • +20000 National sailors modifier
  • full_idea_group - stehendesheer0
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • Professional Seamen


    • +10000 National sailors modifier
  • full_idea_group - stehendesheer0
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • Professional Seamen


    • +5000 National sailors modifier
  • full_idea_group - stehendesheer0
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • Seafaring Focus


    • 25% global_sailors_modifier
  • full_idea_group - wehrpflicht0
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • Skilled Cartographers


    • 25% Colonial range
    • 50% Trade range
  • full_idea_group - handel0
  • full_idea_group - republik0
  • Supply Convoys


    • 20% Global tariffs
    • 10% Global ship repair
  • full_idea_group - expansion_ideas
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • The Cooperation Act


    • 25% Caravan power
  • full_idea_group - handel0
  • full_idea_group - festung0
  • The Nautical Education Act


    • +2 Naval leader fire
  • full_idea_group - innovativeness_ideas
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • The Naval Inspection Act


    • 15% Morale of navies
  • full_idea_group - humanist_ideas
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • The Naval Supremacy Act


    • 15% Naval force limit modifier
    • 25% Embargo efficiency
  • full_idea_group - kriegsproduktion0
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • Tough Trade Ships


    • 30% light_ship_power
  • full_idea_group - fire0
  • full_idea_group - handel0
  • Trade Protection


    • 15% heavy_ship_power
  • full_idea_group - formation0
  • full_idea_group - handel0
  • Trade Protection


    • 7,5% heavy_ship_power
    • 7,5% Galley combat ability
    • 7,5% light_ship_power
    • 7,5% Transport combat ability
  • full_idea_group - dezentra0
  • full_idea_group - handel0
  • Trade Ship Expansion


    • 33% Naval force limit modifier
  • full_idea_group - zentra0
  • full_idea_group - handel0
  • Trade War


    • 15% light_ship_power
    • 15% Transport combat ability
    • 100% Privateer efficiency
  • full_idea_group - militarismus0
  • full_idea_group - handel0
  • Zealous Captains


    • +2 Naval leader shock
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • OR
    • full_idea_group - religious_ideas
    • full_idea_group - katholisch0
    • full_idea_group - protestant0
    • full_idea_group - reformiert0
    • full_idea_group - orthodox0
    • full_idea_group - islam0
    • full_idea_group - cathar0
    • full_idea_group - shinto0
    • full_idea_group - norse0
    • full_idea_group - budda0
    • full_idea_group - confuci0
    • full_idea_group - hindu0
    • full_idea_group - tengri0
    • full_idea_group - coptic0
    • full_idea_group - helle0
    • full_idea_group - slav0
    • full_idea_group - jew0
    • full_idea_group - suomi0
    • full_idea_group - romuva0
    • full_idea_group - animist0
    • full_idea_group - feti0
    • full_idea_group - zoro0
    • full_idea_group - mane0
    • full_idea_group - ancli0
    • full_idea_group - mesoam0
    • full_idea_group - inti0
    • full_idea_group - tote0
    • full_idea_group - nahu0
    • full_idea_group - shia0
    • full_idea_group - ibadi0
    • full_idea_group - hussite0
    • full_idea_group - alche0
  • Outstanding Captains


    • +1 Naval leader maneuver
    • +1 Naval leader shock
  • OR
    • full_idea_group - galle0
    • full_idea_group - handel0
  • full_idea_group - generalstab0