Ideagroup 1
Fleet Base Ideas
-
We Need Bases
- -25% sailor_maintenance_modifer
- bd navalbase_lvl_1
- bd navalbase_lvl_2
-
Garrison Fleet
- 25% Naval force limit modifier
-
Base Conquest
- +2500 National manpower modifier
- +2.5 add_age_manpower
- cb Coast Invasion
-
Base Garrison
- +2500 National sailors modifier
- +2500 add_age_sailors
-
Experienced Seamen
- 10% Morale of navies
-
Sea to Land Battle
- 10% heavy_ship_power
-
Oversea Shipyards
- 20% Global ship repair
-
bonus
- +0.25 allowed_marine_fraction
Policies 36
Enclave Doctrine
- +0.25 governing_capacity_modifier
Fleet Base Expansion
- 50% Colonial range
Fleet Base Landdefence Doctrine
- -10% Land maintenance modifier
- 15% Land force limit modifier
Innovative Administration Act
- -75% State maintenance
Marine Infantry Accommodations
- +0.1 allowed_marine_fraction
Oversea Jurisdiction
- -10% Monthly autonomy change
- -1 National unrest
Oversea State Visits
- +2 Legitimacy
- +1 Republican tradition
- +1 Devotion
- +1 Yearly horde unity
- full_idea_group - republik0
- full_idea_group - aristo0
- full_idea_group - monarchie0
- full_idea_group - horde0
State Development through Bases Doctrine
- -10% Build cost
Base Drydocks
- -0.25 naval_maintenance_modifier
Constant Crews
- 12,5% National manpower modifier
Constant Formation Drill
- 10% Morale of navies
- 10% Naval force limit modifier
Cultural Cooperation Doctrine
- +1 Max promoted cultures
- 15% Naval force limit modifier
Defend the Base!
- +2500 National sailors modifier
- +10 Naval force limit
Defend the Base!
- +10000 National sailors modifier
- +40 Naval force limit
Defend the Base!
- +5000 National sailors modifier
- +20 Naval force limit
Defend the Base!
- +7500 National sailors modifier
- +30 Naval force limit
Department of the Navy
- -0.25 naval_maintenance_modifier
Health Standards
- +1 Yearly navy tradition decay
- 25% Colonial range
Long Arm
- 10% Fort defense
Many Bases
- 50% Colonial range
Many Captains
- -0.9 admiral_cost
Mass Quarters
- 50% Colonial range
Mercenary Collecting Point Act
- -15% Mercenary cost
- +0.15 mercenary_manpower
Merchant Protection Act
- 25% Trade range
- 25% Trade steering
Offensive Base Concept
- 15% Morale of navies
- 20% Colonial range
Penal Crews
- 25% global_sailors_modifier
Public Fleet Program
- -25% Ship costs
Service at Naval Bases Act
- 15% Morale of navies
- +1 Yearly navy tradition decay
Artillery Support
- 10% Land fire damage
Base Defence Doctrine
- -10% fire_damage_received
General Staff Navy Focus Act
- +2 Naval leader maneuver
Marine Base Supplysystem
- 5% Morale of armies
- 10% Infantry combat ability
Modern Base Defence Act
- 3% Discipline
Religious Diplomacy
- +1 Tolerance of heathens
- +1 Tolerance of heretics
- full_idea_group - religious_ideas
- full_idea_group - katholisch0
- full_idea_group - protestant0
- full_idea_group - reformiert0
- full_idea_group - orthodox0
- full_idea_group - islam0
- full_idea_group - cathar0
- full_idea_group - shinto0
- full_idea_group - norse0
- full_idea_group - budda0
- full_idea_group - confuci0
- full_idea_group - hindu0
- full_idea_group - tengri0
- full_idea_group - coptic0
- full_idea_group - helle0
- full_idea_group - slav0
- full_idea_group - jew0
- full_idea_group - suomi0
- full_idea_group - romuva0
- full_idea_group - animist0
- full_idea_group - feti0
- full_idea_group - zoro0
- full_idea_group - mane0
- full_idea_group - ancli0
- full_idea_group - mesoam0
- full_idea_group - inti0
- full_idea_group - tote0
- full_idea_group - nahu0
- full_idea_group - shia0
- full_idea_group - ibadi0
- full_idea_group - hussite0
- full_idea_group - alche0