Ideagroup 1
Propaganda Ideas
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War Propaganda
- -2,5% Monthly war exhaustion
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Minister of Propaganda
- +1 Diplomats
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Influence Foreign Countries
- 15% Improve relations
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Credibility
- +2 Diplomatic reputation
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Strive For Big Things
- +0.15 reform_progress_growth
- +1 Yearly absolutism
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General Vindication
- -25% Unjustified demands
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Duty to Win
- 10% Siege ability
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bonus
- 10% National manpower modifier
Policies 42
Act of Subsidies
- -10% Development cost
- +1 Diplomatic reputation
Blessing of Cannons
- +3 Tolerance of the true Faith
- full_idea_group - religious_ideas
- full_idea_group - katholisch0
- full_idea_group - protestant0
- full_idea_group - reformiert0
- full_idea_group - orthodox0
- full_idea_group - islam0
- full_idea_group - cathar0
- full_idea_group - shinto0
- full_idea_group - norse0
- full_idea_group - budda0
- full_idea_group - confuci0
- full_idea_group - hindu0
- full_idea_group - tengri0
- full_idea_group - coptic0
- full_idea_group - helle0
- full_idea_group - slav0
- full_idea_group - jew0
- full_idea_group - suomi0
- full_idea_group - romuva0
- full_idea_group - animist0
- full_idea_group - feti0
- full_idea_group - zoro0
- full_idea_group - mane0
- full_idea_group - ancli0
- full_idea_group - mesoam0
- full_idea_group - inti0
- full_idea_group - tote0
- full_idea_group - nahu0
- full_idea_group - shia0
- full_idea_group - ibadi0
- full_idea_group - hussite0
- full_idea_group - alche0
Constitution Act
- 30% National tax modifier
Department of Propaganda
- -1 National unrest
- 10% Goods produced modifier
Expansionpropaganda
- -15% Core-creation cost
Loyalty of Burghers
- -3 National unrest
Monarchy Cult
- +2 Legitimacy
- +1 Devotion
- +1 Yearly horde unity
- full_idea_group - aristo0
- full_idea_group - monarchie0
- full_idea_group - horde0
Overseas Propaganda
- 30% Production efficiency
Private Investments Doctrine
- -15% Development cost
Pro Government Newspapers
- +1 Republican tradition
Statepropaganda Doctrine
- +0.1 Institution spread
- -50% State maintenance
Statepropaganda Doctrine
- 15% National tax modifier
- -1 Interest per annum
States Propaganda
- -15% Development cost
Best Weapons of the World
- +1 Merchants
- 10% Global trade power
Decentral Propaganda
- +1 Yearly absolutism
Defend the Cities
- 20% Improve relations
Discover Traitors
- -2 National unrest
- 20% Foreign spy detection
Estate Contribution
- +0.1 all_estate_loyalty_equilibrium
Just Land Doctrine
- 20% Improve relations
Mass Requirement Doctrine
- +10 Naval force limit
- +5 Land Force limit
Mass Requirement Doctrine
- +20 Naval force limit
- +10 Land Force limit
Mass Requirement Doctrine
- +30 Naval force limit
- +15 Land Force limit
Mass Requirement Doctrine
- +40 Naval force limit
- +20 Land Force limit
Modern Fortresses Act
- 10% Fort defense
National Defence Propaganda
- -20% Land maintenance modifier
Perseverance Act
- 7,5% Fort defense
- -2% Monthly war exhaustion
Pride of State Doctrine
- 10% Siege ability
Protector of the Weak
- yes auto_explore_adjacent_to_colony
State Health Care
- +0.2 Institution spread
- -25% Embracement cost
Unified Peoples Proclamation
- +1 Max promoted cultures
- -25% Culture conversion cost
We will win!
- -3% Monthly war exhaustion
Best Army of the World
- 3% Discipline
Mercenary Mentality
- 5% Mercenary discipline
Militarism
- 5% Morale of armies
- -1% Yearly army tradition decay
- -1% Yearly navy tradition decay
Production Enthusiasm Act
- 15% Goods produced modifier
Production Propaganda
- 10% Trade efficiency
- 10% Goods produced modifier
Quality of Weapons School Act
- 3% Discipline
Shocking Propaganda
- +10000 National manpower modifier
Shocking Propaganda
- +20000 National manpower modifier
Shocking Propaganda
- +30000 National manpower modifier
Shocking Propaganda
- +40000 National manpower modifier