Ideagroup 1

Propaganda Ideas


  • War Propaganda
    • -2,5% Monthly war exhaustion
  • Minister of Propaganda
    • +1 Diplomats
  • Influence Foreign Countries
    • 15% Improve relations
  • Credibility
    • +2 Diplomatic reputation
  • Strive For Big Things
    • +0.15 reform_progress_growth
    • +1 Yearly absolutism
  • General Vindication
    • -25% Unjustified demands
  • Duty to Win
    • 10% Siege ability
  • bonus
    • 10% National manpower modifier
Policies 42

Act of Subsidies


  • -10% Development cost
  • +1 Diplomatic reputation
  • full_idea_group - justiz0
  • full_idea_group - propaganda0
  • Blessing of Cannons


    Bootstrap
    • +3 Tolerance of the true Faith
  • full_idea_group - propaganda0
  • OR
    • full_idea_group - religious_ideas
    • full_idea_group - katholisch0
    • full_idea_group - protestant0
    • full_idea_group - reformiert0
    • full_idea_group - orthodox0
    • full_idea_group - islam0
    • full_idea_group - cathar0
    • full_idea_group - shinto0
    • full_idea_group - norse0
    • full_idea_group - budda0
    • full_idea_group - confuci0
    • full_idea_group - hindu0
    • full_idea_group - tengri0
    • full_idea_group - coptic0
    • full_idea_group - helle0
    • full_idea_group - slav0
    • full_idea_group - jew0
    • full_idea_group - suomi0
    • full_idea_group - romuva0
    • full_idea_group - animist0
    • full_idea_group - feti0
    • full_idea_group - zoro0
    • full_idea_group - mane0
    • full_idea_group - ancli0
    • full_idea_group - mesoam0
    • full_idea_group - inti0
    • full_idea_group - tote0
    • full_idea_group - nahu0
    • full_idea_group - shia0
    • full_idea_group - ibadi0
    • full_idea_group - hussite0
    • full_idea_group - alche0
  • Constitution Act


    • 30% National tax modifier
  • full_idea_group - economic_ideas
  • full_idea_group - propaganda0
  • Department of Propaganda


    • -1 National unrest
    • 10% Goods produced modifier
  • full_idea_group - diktatur0
  • full_idea_group - propaganda0
  • Expansionpropaganda


    • -15% Core-creation cost
  • full_idea_group - propaganda0
  • full_idea_group - expansion_ideas
  • Loyalty of Burghers


    • -3 National unrest
  • full_idea_group - formation0
  • full_idea_group - propaganda0
  • Monarchy Cult


    • +2 Legitimacy
    • +1 Devotion
    • +1 Yearly horde unity
  • full_idea_group - propaganda0
  • OR
    • full_idea_group - aristo0
    • full_idea_group - monarchie0
    • full_idea_group - horde0
  • Overseas Propaganda


    • 30% Production efficiency
  • full_idea_group - propaganda0
  • full_idea_group - innovativeness_ideas
  • Private Investments Doctrine


    • -15% Development cost
  • full_idea_group - propaganda0
  • full_idea_group - entwicklung0
  • Pro Government Newspapers


    • +1 Republican tradition
  • full_idea_group - propaganda0
  • full_idea_group - republik0
  • Statepropaganda Doctrine


    • +0.1 Institution spread
    • -50% State maintenance
  • full_idea_group - propaganda0
  • full_idea_group - staatsverwaltung0
  • Statepropaganda Doctrine


    • 15% National tax modifier
    • -1 Interest per annum
  • full_idea_group - propaganda0
  • full_idea_group - administrative_ideas
  • States Propaganda


    • -15% Development cost
  • full_idea_group - zentra0
  • full_idea_group - propaganda0
  • Advanced Propaganda Idea


    Bootstrap
    • +1 claim_duration
  • full_idea_group - propaganda0
  • Best Weapons of the World


    • +1 Merchants
    • 10% Global trade power
  • full_idea_group - propaganda0
  • full_idea_group - waffenqualitat0
  • Decentral Propaganda


    • +1 Yearly absolutism
  • full_idea_group - dezentra0
  • full_idea_group - propaganda0
  • Defend the Cities


    • 20% Improve relations
  • full_idea_group - fire0
  • full_idea_group - propaganda0
  • Discover Traitors


    • -2 National unrest
    • 20% Foreign spy detection
  • full_idea_group - siege0
  • full_idea_group - propaganda0
  • Estate Contribution


    • +0.1 all_estate_loyalty_equilibrium
  • full_idea_group - infrastructure_ideas
  • full_idea_group - propaganda0
  • Just Land Doctrine


    • 20% Improve relations
  • full_idea_group - propaganda0
  • full_idea_group - justiz0
  • Mass Requirement Doctrine


    • +10 Naval force limit
    • +5 Land Force limit
  • full_idea_group - propaganda0
  • full_idea_group - quantity_ideas
  • Mass Requirement Doctrine


    • +20 Naval force limit
    • +10 Land Force limit
  • full_idea_group - propaganda0
  • full_idea_group - quantity_ideas
  • Mass Requirement Doctrine


    • +30 Naval force limit
    • +15 Land Force limit
  • full_idea_group - propaganda0
  • full_idea_group - quantity_ideas
  • Mass Requirement Doctrine


    • +40 Naval force limit
    • +20 Land Force limit
  • full_idea_group - propaganda0
  • full_idea_group - quantity_ideas
  • Modern Fortresses Act


    • 10% Fort defense
  • full_idea_group - propaganda0
  • full_idea_group - festung0
  • National Defence Propaganda


    • -20% Land maintenance modifier
  • full_idea_group - propaganda0
  • full_idea_group - wehrpflicht0
  • Perseverance Act


    • 7,5% Fort defense
    • -2% Monthly war exhaustion
  • full_idea_group - propaganda0
  • full_idea_group - defensive_ideas
  • Pride of State Doctrine


    • 10% Siege ability
  • full_idea_group - propaganda0
  • full_idea_group - offensive_ideas
  • Protector of the Weak


    • yes auto_explore_adjacent_to_colony
  • full_idea_group - pirate0
  • full_idea_group - propaganda0
  • State Health Care


    • +0.2 Institution spread
    • -25% Embracement cost
  • full_idea_group - propaganda0
  • full_idea_group - gesundheit0
  • Unified Peoples Proclamation


    • +1 Max promoted cultures
    • -25% Culture conversion cost
  • full_idea_group - propaganda0
  • full_idea_group - humanist_ideas
  • We will win!


    • -3% Monthly war exhaustion
  • full_idea_group - militarismus0
  • full_idea_group - propaganda0
  • Best Army of the World


    • 3% Discipline
  • full_idea_group - propaganda0
  • full_idea_group - stehendesheer0
  • Mercenary Mentality


    • 5% Mercenary discipline
  • full_idea_group - propaganda0
  • full_idea_group - soldnerheer0
  • Militarism


    • 5% Morale of armies
    • -1% Yearly army tradition decay
    • -1% Yearly navy tradition decay
  • full_idea_group - propaganda0
  • full_idea_group - quality_ideas
  • Production Enthusiasm Act


    • 15% Goods produced modifier
  • full_idea_group - propaganda0
  • full_idea_group - kriegsproduktion0
  • Production Propaganda


    • 10% Trade efficiency
    • 10% Goods produced modifier
  • full_idea_group - kriegsproduktion0
  • full_idea_group - propaganda0
  • Quality of Weapons School Act


    • 3% Discipline
  • full_idea_group - generalstab0
  • full_idea_group - propaganda0
  • Shocking Propaganda


    • +10000 National manpower modifier
  • full_idea_group - shock0
  • full_idea_group - propaganda0
  • Shocking Propaganda


    • +20000 National manpower modifier
  • full_idea_group - shock0
  • full_idea_group - propaganda0
  • Shocking Propaganda


    • +30000 National manpower modifier
  • full_idea_group - shock0
  • full_idea_group - propaganda0
  • Shocking Propaganda


    • +40000 National manpower modifier
  • full_idea_group - shock0
  • full_idea_group - propaganda0