+15 |
accept_vassalization_reasons |
+0.05 |
add_age_siege_ability |
-53% |
Advisor costs |
yes |
Allows recruitment of explorers & conquistadors |
7,5% |
Artillery combat ability |
+1 |
artillery_level_modifier |
+1 |
artillery_levels_available_vs_fort |
+0.25 |
assault_fort_ability |
-1 |
assault_fort_cost_modifier |
-11% |
Build cost |
-0.5 |
build_cost_in_colo_nation |
yes |
can_fabricate_for_vassals |
yes |
can_use_all_projects |
20% |
Caravan power |
25% |
Chance of new heir |
+1 |
Colonists |
-10% |
Core-creation cost |
-50% |
Culture conversion cost |
-10% |
Development cost |
-25% |
Diplomatic annexation cost |
+2 |
Diplomatic relations |
+2 |
Diplomatic reputation |
-5% |
Diplomatic technology cost |
+1 |
Diplomats |
6% |
Discipline |
|
effect |
25% |
Embargo efficiency |
-25% |
Embracement cost |
33% |
Foreign spy detection |
25% |
Global tariffs |
+0.25 |
global_religious_conversion_resistance |
20% |
global_sailors_modifier |
+0.25 |
global_supply_limit_modifier |
20% |
Goods produced modifier |
+0.25 |
governing_capacity_modifier |
-0.25 |
great_project_upgrade_cost |
-7,5% |
Idea cost |
7,5% |
Infantry combat ability |
-0.025/Colonial |
Inflation reduction |
+0.15 |
innovativeness_gain |
0,1% |
Institution growth |
+0.15 |
Institution spread |
-15% |
Land attrition |
+1 |
Land leader fire |
+1 |
Land leader shock |
+1 |
Leader siege |
+1 |
Leader(s) without upkeep |
+1 |
leader_land_manuever |
-50% |
Liberty desire from subjects development |
+10 |
Liberty desire in subjects |
+1 |
Max promoted cultures |
+1 |
max_admiral_fire |
+1 |
max_admiral_maneuver |
+1 |
max_admiral_shock |
+5 |
max_flagships |
+1 |
max_general_siege |
-25% |
Mercenary cost |
+1 |
Merchants |
+1 |
Missionaries |
10% |
Missionary strength |
-0.25 |
missionary_maintenance_cost |
+1 |
monarch_diplomatic_power |
-5% |
Monthly war exhaustion |
7,5% |
Morale of armies |
|
Nation |
35% |
National manpower modifier |
-1 |
National unrest |
25% |
Naval force limit modifier |
+1 |
Naval leader fire |
+1 |
Naval leader maneuver |
+1 |
Naval leader shock |
-0.1 |
naval_morale_damage_received |
50% |
Network construction |
yes |
Permanent casus belli against neighboring heathens and heretics |
+1 |
Possible advisors |
-1% |
Prestige decay |
133% |
Privateer efficiency |
20% |
Provincial trade power modifier |
+0.5 |
rebel_support_efficiency |
-25% |
Reduce inflation cost |
yes |
reduced_dev_malus |
+0.33 |
reform_progress_growth |
+1 |
Republican tradition |
yes |
sea_repair |
7,5% |
Shock damage |
-5% |
shock_damage_received |
5% |
Siege ability |
-50% |
State maintenance |
-5% |
Technology cost |
35% |
Trade efficiency |
-0.25 |
trade_company_governing_cost |
-0.1 |
Yearly corruption |
+1 |
Yearly prestige |
+2.5 |
yearly_army_professionalism |
-5 |
Years of separatism |