Modifiers

-0.05 add_age_fire_damage_received
+5 add_age_manpower
-33% Advisor costs
yes Allows recruitment of explorers & conquistadors
7,5% Artillery combat ability
-10% Build cost
45% Caravan power
30% Cavalry combat ability
-33% Cavalry cost
100% Cavalry flanking ability
25% Cavalry to infantry ratio
+1 Colonists
-25% Construction time
-10% Core-creation cost
-20% Development cost
7% Discipline
50% drill_gain_modifier
effect
-25% Embracement cost
50% Female advisor chance
-5% fire_damage_received
10% Fort defense
20% Global trade power
-10% global_regiment_recruit_speed
+0.25 global_religious_conversion_resistance
+0.5 global_supply_limit_modifier
20% Goods produced modifier
+0.15 governing_capacity_modifier
-10% Idea cost
15% Infantry combat ability
+0.5 innovativeness_gain
0,1% Institution growth
+0.25 Institution spread
-1 Interest per annum
-33% Land attrition
+1 Land leader shock
-10% Land maintenance modifier
+1 Leader(s) without upkeep
+2 leader_land_manuever
50% manpower_recovery_speed
+1 Max promoted cultures
+1 max_admiral_fire
+1 max_admiral_maneuver
+1 max_admiral_shock
+5 max_flagships
-25% Mercenary cost
+1 Merchants
-7,5% Military technology cost
+1 Missionaries
6% Missionary strength
-0.5 missionary_maintenance_cost
-5% Monthly autonomy change
-5% Monthly war exhaustion
15% Morale of armies
10% Morale of navies
25% National manpower modifier
+5000 National manpower modifier
10% National tax modifier
-25% Naval attrition
+1 Naval leader fire
+1 Naval leader shock
-0.1 naval_morale_damage_received
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
-1% Prestige decay
100% Prestige from land battles
100% Privateer efficiency
10% Production efficiency
-25% Reduce inflation cost
+0.15 reform_progress_growth
20% Reinforce speed
25% Religious unity
+1 Republican tradition
yes sea_repair
5% Ship durability
12,5% Shock damage
20% Siege ability
-65% State maintenance
-5% Technology cost
+2 Tolerance of the true Faith
10% Trade efficiency
25% Trade range
25% Trade steering
yes Triple manpower increase in religious wars.
+1 Yearly army tradition
-0.1 Yearly corruption
+0.1 Yearly inflation reduction
+1 Yearly prestige
Abilities

Decision

Building

Estates

Casus belli