Ideagroup 1
*Shock Ideas*
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Overlapping Attack
- 100% Cavalry flanking ability
-
Sudden Assault
- -5% fire_damage_received
- -0.05 add_age_fire_damage_received
-
Cavalry Focus
- -33% Cavalry cost
-
Wedge Formation
- 25% Cavalry to infantry ratio
-
Staggering Attack
- 5% Shock damage
-
Dragoon Cavalry
- 7,5% Cavalry combat ability
-
Shock Generals
- +1 Land leader shock
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bonus
- 7,5% Cavalry combat ability
Policies 46
Blitz Conquest
- -15% Core-creation cost
Forced Conversion
- 3% Missionary strength
Heave-Ho! Building
- -33% Construction time
Public Takeover
- -15% Diplomatic annexation cost
Quick Building of Hospitals
- -3 National unrest
Short Production Boom
- 15% Goods produced modifier
Better Trade Ships
- 20% light_ship_power
- 20% Transport combat ability
Boarding Attacks
- 15% Galley combat ability
Broadside Defence
- 15% heavy_ship_power
Cultural Guideline
- -20% Culture conversion cost
Defend the Base!
- +2500 National sailors modifier
- +10 Naval force limit
Defend the Base!
- +10000 National sailors modifier
- +40 Naval force limit
Defend the Base!
- +5000 National sailors modifier
- +20 Naval force limit
Defend the Base!
- +7500 National sailors modifier
- +30 Naval force limit
Hinterland Mercenaries
- 15% Cavalry to infantry ratio
Imperials Sailors
- +5000 National sailors modifier
- full_idea_group - imperialismus0
- full_idea_group - konigreich0
Imperials Sailors
- +10000 National sailors modifier
- full_idea_group - imperialismus0
- full_idea_group - konigreich0
Imperials Sailors
- +15000 National sailors modifier
- full_idea_group - imperialismus0
- full_idea_group - konigreich0
Imperials Sailors
- +20000 National sailors modifier
- full_idea_group - imperialismus0
- full_idea_group - konigreich0
Making Examples
- +10 Liberty desire in subjects
Present Army
- 15% Land force limit modifier
Quick Assimilation
- -10 years_to_integrate_personal_union
Quick Embargo
- 25% Embargo efficiency
- +0.2 global_foreign_trade_power
Blessing
- -10% shock_damage_received
- full_idea_group - religious_ideas
- full_idea_group - katholisch0
- full_idea_group - protestant0
- full_idea_group - reformiert0
- full_idea_group - orthodox0
- full_idea_group - islam0
- full_idea_group - cathar0
- full_idea_group - shinto0
- full_idea_group - norse0
- full_idea_group - budda0
- full_idea_group - confuci0
- full_idea_group - hindu0
- full_idea_group - tengri0
- full_idea_group - coptic0
- full_idea_group - helle0
- full_idea_group - slav0
- full_idea_group - jew0
- full_idea_group - suomi0
- full_idea_group - romuva0
- full_idea_group - animist0
- full_idea_group - feti0
- full_idea_group - zoro0
- full_idea_group - mane0
- full_idea_group - ancli0
- full_idea_group - mesoam0
- full_idea_group - inti0
- full_idea_group - tote0
- full_idea_group - nahu0
- full_idea_group - shia0
- full_idea_group - ibadi0
- full_idea_group - hussite0
- full_idea_group - alche0
Boarding Experience
- 7,5% heavy_ship_power
- 7,5% Galley combat ability
- 7,5% light_ship_power
- 7,5% Transport combat ability
Decentral Recruitment
- +30000 National manpower modifier
- 10% National manpower modifier
Decentral Recruitment
- +22500 National manpower modifier
- 10% National manpower modifier
Decentral Recruitment
- +15000 National manpower modifier
- 10% National manpower modifier
Decentral Recruitment
- +7500 National manpower modifier
- 10% National manpower modifier
Dynastic Fate
- 7,5% Shock damage
- +1 Leader siege
Economic Shock
- -10% shock_damage_received
Guard
- 10% Shock damage
- full_idea_group - republik0
- full_idea_group - aristo0
- full_idea_group - monarchie0
- full_idea_group - horde0
Horse People
- 10% Cavalry combat ability
- 10% Cavalry to infantry ratio
Humanist Ceasefire
- -10% fire_damage_received
Influence the people
- 25% National manpower modifier
National Fight
- 5% Shock damage
- -5% shock_damage_received
Planned Attack
- 10% Shock damage
Shocking Propaganda
- +10000 National manpower modifier
Shocking Propaganda
- +20000 National manpower modifier
Shocking Propaganda
- +30000 National manpower modifier
Shocking Propaganda
- +40000 National manpower modifier