Modifiers

+0.05 add_age_authority
-0.05 add_age_fire_damage_received
+5 add_age_manpower
yes Allows recruitment of explorers & conquistadors
+1 Attrition for enemies
-10% Build cost
yes Casus belli on overseas
15% Cavalry combat ability
-33% Cavalry cost
100% Cavalry flanking ability
25% Cavalry to infantry ratio
-0.2 center_of_trade_upgrade_cost
+1 Colonists
-25% Construction time
-30% Core-creation cost
-20% Development cost
+2 Diplomatic relations
+2 Diplomatic reputation
+1 Diplomats
6% Discipline
50% drill_gain_modifier
effect
-1 expand_administration_cost
-0.5 expand_infrastructure_cost_modifier
-17,5% fire_damage_received
10% Foreign spy detection
10% Fort defense
-25% Fort maintenance
20% Global trade power
+1 global_allowed_num_of_buildings
+1 global_allowed_num_of_manufactories
+20 global_colonial_growth
-10% global_regiment_recruit_speed
+0.5 global_supply_limit_modifier
20% Goods produced modifier
+0.15 governing_capacity_modifier
-0.5 great_project_upgrade_cost
-0.5 great_project_upgrade_time
-0.75 harsh_treatment_cost
+0.05 imperial_authority_value
+0.05 imperial_mandate
15% Improve relations
7,5% Infantry combat ability
-33% Land attrition
15% Land force limit modifier
+1 Land leader fire
+1 Land leader shock
-10% Land maintenance modifier
+2 leader_land_manuever
+5 Liberty desire in subjects
10% Local movement speed
60% manpower_recovery_speed
+1 max_admiral_fire
+1 max_admiral_maneuver
+1 max_admiral_shock
+5 max_flagships
+10 Maximum absolutism
+1 Merchants
-7,5% Military technology cost
+1 Missionaries
4% Missionary strength
-2,5% Monthly war exhaustion
30% Morale of armies
55% National manpower modifier
+5000 National manpower modifier
10% National tax modifier
+1 National unrest
15% Naval force limit modifier
+1 Naval leader fire
+1 Naval leader shock
-0.1 naval_morale_damage_received
yes Permanent casus belli against neighboring heathens and heretics
-1% Prestige decay
100% Prestige from land battles
100% Privateer efficiency
-1 promote_culture_cost
5% Recover army morale speed
+0.15 reform_progress_growth
63% Reinforce speed
+1 Republican tradition
yes sea_repair
5% Shock damage
-5% shock_damage_received
40% Siege ability
-33% State maintenance
-0.15 trade_company_governing_cost
-25% Unjustified demands
-25% Wartaxes cost
+1 Yearly absolutism
+1 Yearly army tradition
+1 Yearly prestige
Abilities

Decision

Building

Estates

Casus belli