Ideagroup 1

Expansion Ideas


  • Additional Colonists
    • +1 Colonists
    • effect
  • Oversea Wars
    • yes Casus belli on overseas
  • Faster Colonists
    • +20 global_colonial_growth
  • Organized Recruitment
    • 10% National manpower modifier
  • Mass Integration
    • -15% Core-creation cost
  • Colonial Brothers
    • +0.15 governing_capacity_modifier
    • -0.15 trade_company_governing_cost
  • Colonial Suppression
    • -0.75 harsh_treatment_cost
  • bonus
    • +1 Merchants
    • 20% Global trade power
Policies 32

Administration Court


  • -10% Core-creation cost
  • full_idea_group - court_ideas
  • full_idea_group - expansion_ideas
  • Advanced Expansion Idea


    Bootstrap
    • 25% Colonial range
  • full_idea_group - expansion_ideas
  • Army Augmentation Act


    • -20% global_regiment_cost
  • full_idea_group - stehendesheer0
  • full_idea_group - expansion_ideas
  • Careful Expansion


    • -15% Core-creation cost
  • full_idea_group - assimilation0
  • full_idea_group - expansion_ideas
  • Expansion Organisation by General Staff


    • 2,5% Land fire damage
    • 2,5% Shock damage
    • -10% Core-creation cost
  • full_idea_group - generalstab0
  • full_idea_group - expansion_ideas
  • Expansionpropaganda


    • -15% Core-creation cost
  • full_idea_group - propaganda0
  • full_idea_group - expansion_ideas
  • Factory Acquisition Act


    • 10% Goods produced modifier
    • 10% Production efficiency
  • full_idea_group - kriegsproduktion0
  • full_idea_group - expansion_ideas
  • Imperial Extension Act


    • -15% Core-creation cost
  • full_idea_group - expansion_ideas
  • OR
    • full_idea_group - imperialismus0
    • full_idea_group - konigreich0
  • Incorruptible Occupation


    • -3 Years of separatism
    • -0.2 Yearly corruption
  • full_idea_group - wehrpflicht0
  • full_idea_group - expansion_ideas
  • Local Army Organization


    • -25% global_regiment_cost
  • full_idea_group - expansion_ideas
  • full_idea_group - defensive_ideas
  • Marching Songs


    • 25% Local movement speed
  • full_idea_group - formation0
  • full_idea_group - expansion_ideas
  • Mercenary Tradition


    • -25% Mercenary maintenance
  • full_idea_group - soldnerheer0
  • full_idea_group - expansion_ideas
  • Public Takeover


    • -15% Diplomatic annexation cost
  • full_idea_group - shock0
  • full_idea_group - expansion_ideas
  • Risk Assessment Policy


    • -15% Aggressive expansion impact
  • full_idea_group - offensive_ideas
  • full_idea_group - expansion_ideas
  • Social Integration


    • 20% Religious unity
    • +2 Tolerance of the true Faith
  • full_idea_group - gesellschaft0
  • full_idea_group - expansion_ideas
  • Targeted Killing Doctrine


    • -5 Years of separatism
  • full_idea_group - nationalismus0
  • full_idea_group - expansion_ideas
  • Colonial Expansion


    Bootstrap
    • +20 global_colonial_growth
  • full_idea_group - expansion_ideas
  • full_idea_group - exploration_ideas
  • Colonial Garrisons


    • 15% Land force limit modifier
    • +10 global_colonial_growth
  • full_idea_group - quantity_ideas
  • full_idea_group - expansion_ideas
  • Colonial Range Act


    • 50% Colonial range
  • full_idea_group - waffenqualitat0
  • full_idea_group - expansion_ideas
  • Commercial Embassies


    • 15% Global trade power
    • +1 Diplomatic reputation
  • full_idea_group - dynasty0
  • full_idea_group - expansion_ideas
  • Encouragement of Merchant Navy


    • 15% Trade efficiency
    • 15% Trade steering
  • full_idea_group - trade_ideas
  • full_idea_group - expansion_ideas
  • Naval Infrastructure


    • 33% Naval force limit modifier
  • full_idea_group - maritime_ideas
  • full_idea_group - expansion_ideas
  • Overseas Dominions


    • 25% Global tariffs
  • full_idea_group - influence_ideas
  • full_idea_group - expansion_ideas
  • Public Fleet Program


    • -25% Ship costs
  • full_idea_group - flottenbasis0
  • full_idea_group - expansion_ideas
  • Supply Convoys


    • 20% Global tariffs
    • 10% Global ship repair
  • full_idea_group - expansion_ideas
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • The Black Chamber Act


    • 35% Foreign spy detection
  • full_idea_group - spy_ideas
  • full_idea_group - expansion_ideas
  • The Colonial Expansion Act


    • +1 Colonists
  • full_idea_group - kolonialimperium0
  • full_idea_group - expansion_ideas
  • At home in forgeing land


    • 7% Morale of armies
  • full_idea_group - fire0
  • full_idea_group - expansion_ideas
  • Conquerer Tradition


    • 3% Discipline
  • full_idea_group - militarismus0
  • full_idea_group - expansion_ideas
  • Fortress Expansion Act


    • -10% shock_damage_received
  • full_idea_group - festung0
  • full_idea_group - expansion_ideas
  • Routine Sieges


    • +1 siege_blockade_progress
  • full_idea_group - siege0
  • full_idea_group - expansion_ideas
  • The Mining Act


    • +2 Land leader fire
  • full_idea_group - expansion_ideas
  • full_idea_group - quality_ideas