Modifiers

-0.05 add_age_fire_damage_received
-0.9 admiral_cost
-15% Aggressive expansion impact
+0.25 allowed_marine_fraction
yes Allows recruitment of explorers & conquistadors
25% Artillery combat ability
+2 Attrition for enemies
55% Cavalry combat ability
-33% Cavalry cost
100% Cavalry flanking ability
35% Cavalry to infantry ratio
10% Church power modifier
+1 Colonists
-25% Culture conversion cost
+0.5 Devotion
-15% Diplomatic annexation cost
+2 Diplomatic relations
+2 Diplomatic reputation
+1 Diplomats
12% Discipline
-0.5 drill_decay_modifier
25% drill_gain_modifier
effect
-5% fire_damage_received
50% global_sailors_modifier
-50% global_ship_recruit_speed
7,5% Goods produced modifier
-5% Idea cost
15% Improve relations
25% Infantry combat ability
-15% Land attrition
5% Land force limit modifier
+1 Land leader shock
7,5% Land maintenance modifier
+1 leader_land_manuever
+1 Legitimacy
+1 Loot amount
yes May raid coasts
+1 Merchants
+1 Missionaries
12% Missionary strength
-0.5 missionary_maintenance_cost
+0.25 Monthly fervor
-2,5% Monthly war exhaustion
15% Morale of armies
17,5% Morale of navies
25% National manpower modifier
-2 National unrest
-25% Naval attrition
50% Naval force limit modifier
+1 Naval leader shock
-0.25 naval_maintenance_modifier
yes Permanent casus belli against neighboring heathens and heretics
100% Prestige from land battles
42,5% Production efficiency
-10% Province war score cost
+0.15 reform_progress_growth
+25 relation_with_heretics
25% Religious unity
50% sailors_recovery_speed
-20% Ship costs
5% Ship durability
5% Shock damage
30% Siege ability
+1 siege_blockade_progress
-25% Stability cost modifier
-5% Technology cost
+1 Tolerance of heathens
+1 Tolerance of heretics
+1 Tolerance of the true Faith
-58% Unjustified demands
+1 Yearly absolutism
+1 Yearly army tradition
+1 Yearly horde unity
+4 Yearly navy tradition decay
+2 Yearly papal influence
+1 Yearly prestige
Abilities

Decision

Building

  1. navyforcelimit_lvl_2
Estates

Casus belli

  1. Coast Invasion