Modifiers

+0.05 add_age_siege_ability
-10% Administrative technology cost
-0.9 admiral_cost
-10% Aggressive expansion impact
+0.25 allowed_marine_fraction
yes Allows recruitment of explorers & conquistadors
15% Artillery combat ability
+1 artillery_level_modifier
+1 artillery_levels_available_vs_fort
+0.25 assault_fort_ability
-1 assault_fort_cost_modifier
+0.1 backrow_artillery_damage
-11% Build cost
-0.5 build_cost_in_colo_nation
-0.25 build_cost_in_subject_nation
7,5% Cavalry combat ability
50% Cavalry flanking ability
35% Cavalry to infantry ratio
50% Chance of new heir
+1 Colonists
-20% Culture conversion cost
-0.15 development_cost_modifier
+2 Diplomatic relations
+1 Diplomatic reputation
+0.01 diszi_per_prof_level
-0.33 drill_decay_modifier
effect
yes elective_monarchy_add_buff
-15% fire_damage_received
30% Fort defense
25% Global tariffs
60% global_sailors_modifier
-50% global_ship_recruit_speed
+1 global_supply_limit_modifier
10% Goods produced modifier
-5% Idea cost
7,5% Infantry combat ability
-0.025/Colonial Inflation reduction
-30% Land attrition
5% Land fire damage
+1 Land leader fire
+1 Leader siege
+2 Legitimacy
-50% Liberty desire from subjects development
25% Local movement speed
+1 Loot amount
10% manpower_recovery_speed
+1 max_general_siege
+20 Maximum absolutism
yes May raid coasts
+1 Missionaries
9% Missionary strength
-0.25 missionary_maintenance_cost
-5% Monthly autonomy change
25% Morale of armies
7,5% Morale of navies
+0.075 morale_damage
+0.5 movement_speed_onto_off_boat_modifier
Nation
20% National manpower modifier
5% National tax modifier
-1 National unrest
75% Naval force limit modifier
+1 Naval leader shock
-0.25 naval_maintenance_modifier
+3 Number of Possible Development Provinces
yes Permanent casus belli against neighboring heathens and heretics
15% Production efficiency
-1 promote_culture_cost
+0.2 reform_progress_growth
15% Religious unity
50% sailors_recovery_speed
-20% Ship costs
-25% shock_damage_received
5% Siege ability
+1 siege_blockade_progress
-15% State maintenance
-5% Technology cost
+1 Tolerance of heathens
+1 Tolerance of heretics
5% Trade efficiency
-0.25 trade_company_governing_cost
+1 Yearly absolutism
+0.05 Yearly inflation reduction
+4 Yearly navy tradition decay
+0.01 yearly_patriarch_authority
Abilities

  1. Conscript Militia
Decision

  1. monarchie_dec
Building

  1. navyforcelimit_lvl_2
Estates

Casus belli

  1. Coast Invasion