Ideagroup 1
*Fire Ideas*
-
Concentrated Volleys
- -5% shock_damage_received
-
Supressing Fire
- +0.075 morale_damage
-
Quick Reloading
- 7,5% Artillery combat ability
-
Wait 'til the last second
- 5% Land fire damage
-
Defensive Fire
- 10% Fort defense
-
Concentrated Fire Support
- +0.1 backrow_artillery_damage
-
Long Range Generals
- +1 Land leader fire
-
bonus
- -5% shock_damage_received
Policies 34
Artillery Manufactories
- -20% Artillery cost
Central Weapon Production
- 15% Goods produced modifier
Divine Destiny
- +2 Legitimacy
- +1 Republican tradition
- +1 Devotion
- +1 Yearly horde unity
- full_idea_group - religious_ideas
- full_idea_group - katholisch0
- full_idea_group - protestant0
- full_idea_group - reformiert0
- full_idea_group - orthodox0
- full_idea_group - islam0
- full_idea_group - cathar0
- full_idea_group - shinto0
- full_idea_group - norse0
- full_idea_group - budda0
- full_idea_group - confuci0
- full_idea_group - hindu0
- full_idea_group - tengri0
- full_idea_group - coptic0
- full_idea_group - helle0
- full_idea_group - slav0
- full_idea_group - jew0
- full_idea_group - suomi0
- full_idea_group - romuva0
- full_idea_group - animist0
- full_idea_group - feti0
- full_idea_group - zoro0
- full_idea_group - mane0
- full_idea_group - ancli0
- full_idea_group - mesoam0
- full_idea_group - inti0
- full_idea_group - tote0
- full_idea_group - nahu0
- full_idea_group - shia0
- full_idea_group - ibadi0
- full_idea_group - hussite0
- full_idea_group - alche0
First Aid
- 15% Reinforce speed
- 15% manpower_recovery_speed
Forced Recruitment
- 25% Reinforce speed
Forttress Weaknesses
- 10% Siege ability
Imperial Cannon Foundry
- +2 Yearly prestige
- full_idea_group - imperialismus0
- full_idea_group - konigreich0
New Production Methods
- 30% Production efficiency
Prize Lists
- -20% Artillery cost
- -10% Infantry cost
- full_idea_group - republik0
- full_idea_group - aristo0
- full_idea_group - monarchie0
- full_idea_group - horde0
Defend the Cities
- 20% Improve relations
Family Replenishment
- 25% manpower_recovery_speed
Fiery Society
- +1 Yearly absolutism
Galley Cannons
- 15% Galley combat ability
Law of War
- -20% Province war score cost
National Wallet
- -20% Land maintenance modifier
Normed Cannons
- 7,5% heavy_ship_power
- 7,5% Galley combat ability
- 7,5% light_ship_power
- 7,5% Transport combat ability
State Weapon Trade
- 25% Trade efficiency
Tough Trade Ships
- 30% light_ship_power
War Hero Diplomacy
- +1 Diplomatic reputation
- +1 Diplomatic relations
Artillery Support
- 10% Land fire damage
At home in forgeing land
- 7% Morale of armies
Colonial Wars
- -10% fire_damage_received
Controlled Firepower
- 10% Land fire damage
Court Discipline
- 10% Land fire damage
Cover
- -10% fire_damage_received
Decentralized March
- -10% fire_damage_received
Feint
- -10% shock_damage_received
Humanist Ideal
- 7% Morale of armies
Terrain Adjustment
- 10% Land fire damage