-0.05 |
add_age_fire_damage_received |
+5 |
add_age_manpower |
-5% |
Administrative technology cost |
-33% |
Advisor costs |
-15% |
Aggressive expansion impact |
yes |
Allows recruitment of explorers & conquistadors |
7,5% |
Artillery combat ability |
-10% |
Build cost |
25% |
Caravan power |
30% |
Cavalry combat ability |
-33% |
Cavalry cost |
100% |
Cavalry flanking ability |
25% |
Cavalry to infantry ratio |
+1 |
Colonists |
-25% |
Construction time |
-30% |
Development cost |
-15% |
Diplomatic annexation cost |
+2 |
Diplomatic relations |
+2 |
Diplomatic reputation |
7% |
Discipline |
50% |
drill_gain_modifier |
|
effect |
50% |
Female advisor chance |
-5% |
fire_damage_received |
10% |
Fort defense |
10% |
Galley combat ability |
20% |
Global trade power |
-10% |
global_regiment_recruit_speed |
+0.5 |
global_supply_limit_modifier |
10% |
Goods produced modifier |
10% |
heavy_ship_power |
-10% |
Idea cost |
22,5% |
Infantry combat ability |
+0.15 |
innovativeness_gain |
0,1% |
Institution growth |
+0.15 |
Institution spread |
-1 |
Interest per annum |
-33% |
Land attrition |
5% |
Land force limit modifier |
+1 |
Land leader shock |
-10% |
Land maintenance modifier |
+1 |
Leader(s) without upkeep |
+2 |
leader_land_manuever |
50% |
manpower_recovery_speed |
+1 |
Max promoted cultures |
+1 |
max_admiral_fire |
+1 |
max_admiral_maneuver |
+1 |
max_admiral_shock |
+5 |
max_flagships |
-25% |
Mercenary cost |
+1 |
Merchants |
-7,5% |
Military technology cost |
+1 |
Missionaries |
4% |
Missionary strength |
-0.5 |
missionary_maintenance_cost |
-5% |
Monthly autonomy change |
-5% |
Monthly war exhaustion |
15% |
Morale of armies |
10% |
Morale of navies |
25% |
National manpower modifier |
+5000 |
National manpower modifier |
10% |
National tax modifier |
-25% |
Naval attrition |
+1 |
Naval leader fire |
+1 |
Naval leader shock |
-0.1 |
naval_morale_damage_received |
yes |
Permanent casus belli against neighboring heathens and heretics |
+1 |
Possible advisors |
-1% |
Prestige decay |
100% |
Prestige from land battles |
100% |
Privateer efficiency |
10% |
Production efficiency |
-10% |
Province war score cost |
-25% |
Reduce inflation cost |
+0.15 |
reform_progress_growth |
20% |
Reinforce speed |
+25 |
relation_with_heretics |
25% |
Religious unity |
+1 |
Republican tradition |
yes |
sea_repair |
5% |
Ship durability |
5% |
Shock damage |
20% |
Siege ability |
-15% |
State maintenance |
-5% |
Technology cost |
+2 |
Tolerance of the true Faith |
10% |
Trade efficiency |
25% |
Trade range |
25% |
Trade steering |
yes |
Triple manpower increase in religious wars. |
-33% |
Unjustified demands |
+1 |
Yearly absolutism |
+1 |
Yearly army tradition |
+0.1 |
Yearly inflation reduction |
+1 |
Yearly prestige |