Modifiers

+0.05 add_age_authority
+5 add_age_manpower
7,5% Artillery combat ability
+1 Attrition for enemies
-10% Build cost
yes Casus belli on overseas
-0.2 center_of_trade_upgrade_cost
50% Chance of new heir
20% Colonial range
+1 Colonists
-25% Construction time
-30% Core-creation cost
-30% Development cost
+2 Diplomatic relations
+2 Diplomatic reputation
9,5% Discipline
effect
-25% Embracement cost
-1 expand_administration_cost
-0.5 expand_infrastructure_cost_modifier
-12,5% fire_damage_received
10% Fort defense
-25% Fort maintenance
25% Garrison Size
20% Global trade power
+1 global_allowed_num_of_buildings
+1 global_allowed_num_of_manufactories
+20 global_colonial_growth
-10% global_regiment_recruit_speed
15% global_sailors_modifier
+0.5 global_supply_limit_modifier
10% Goods produced modifier
+0.15 governing_capacity_modifier
-0.5 great_project_upgrade_cost
-0.5 great_project_upgrade_time
-0.75 harsh_treatment_cost
-5% Idea cost
+0.05 imperial_authority_value
+0.05 imperial_mandate
7,5% Infantry combat ability
-43% Land attrition
15% Land force limit modifier
+1 Land leader fire
+1 Land leader shock
-10% Land maintenance modifier
+1 Leader siege
+1 Leader(s) without upkeep
+2 leader_land_manuever
+1 Legitimacy
+5 Liberty desire in subjects
10% Local movement speed
10% manpower_recovery_speed
+10 Maximum absolutism
+1 Merchants
+0.05 Militarization of State
+1 Missionaries
6% Missionary strength
3% Missionary strength vs heretics
-0.1 missionary_maintenance_cost
+0.05 Monthly Early Prussian Militarized Society
+0.075 Monthly Prussian Militarized Society
+0.1 Monthly Total Prussian Militarized Society
-3% Monthly war exhaustion
+1 monthly_splendor
15% Morale of armies
25% National garrison growth
+5000 National manpower modifier
35% National manpower modifier
25% National tax modifier
+1 National unrest
15% Naval force limit modifier
+1 Naval leader fire
+1 Naval leader maneuver
+1 Naval leader shock
yes Permanent casus belli against neighboring heathens and heretics
-1% Prestige decay
100% Prestige from land battles
15% Production efficiency
-1 promote_culture_cost
5% Recover army morale speed
+0.2 reform_progress_growth
43% Reinforce speed
-10% shock_damage_received
20% Siege ability
-33% State maintenance
-10% Technology cost
+1 Tolerance of heathens
+1 Tolerance of heretics
-0.15 trade_company_governing_cost
-25% Wartaxes cost
+1 Yearly army tradition
+1 Yearly prestige
+2.5 yearly_army_professionalism
Abilities

Decision

Building

Estates

Casus belli