Ideagroup 1
Militarism Ideas
-
Great Army
- 10% Land force limit modifier
-
Officer Career
- +1 Leader(s) without upkeep
-
Natural Obedience
- 3,5% Discipline
-
Volunteer Overflow
- +5000 National manpower modifier
- +5 add_age_manpower
-
Volunteers for Defence
- 25% National garrison growth
- 25% Garrison Size
-
Battle Enthusiasm
- +0.05 Militarization of State
- +0.05 Monthly Early Prussian Militarized Society
- +0.075 Monthly Prussian Militarized Society
- +0.1 Monthly Total Prussian Militarized Society
- -10% Land attrition
-
Resilience
- -5% shock_damage_received
-
bonus
- -3% Monthly war exhaustion
Policies 41
Cost Report
- -10% Fort maintenance
- -20% Land maintenance modifier
Defend the Republik
- 15% Land force limit modifier
Fanatics
- +1 Missionaries
- -1 National unrest
- full_idea_group - religious_ideas
- full_idea_group - katholisch0
- full_idea_group - protestant0
- full_idea_group - reformiert0
- full_idea_group - orthodox0
- full_idea_group - islam0
- full_idea_group - cathar0
- full_idea_group - shinto0
- full_idea_group - norse0
- full_idea_group - budda0
- full_idea_group - confuci0
- full_idea_group - hindu0
- full_idea_group - tengri0
- full_idea_group - coptic0
- full_idea_group - helle0
- full_idea_group - slav0
- full_idea_group - jew0
- full_idea_group - suomi0
- full_idea_group - romuva0
- full_idea_group - animist0
- full_idea_group - feti0
- full_idea_group - zoro0
- full_idea_group - mane0
- full_idea_group - ancli0
- full_idea_group - mesoam0
- full_idea_group - inti0
- full_idea_group - tote0
- full_idea_group - nahu0
- full_idea_group - shia0
- full_idea_group - ibadi0
- full_idea_group - hussite0
- full_idea_group - alche0
Forced Conscription
- +15000 National manpower modifier
Forced Conscription
- +20000 National manpower modifier
Forced Conscription
- +5000 National manpower modifier
Forced Conscription
- +10000 National manpower modifier
Military Production
- 15% Trade efficiency
- 15% Production efficiency
National Pride
- +2 Legitimacy
- +1 Republican tradition
- +1 Devotion
- +1 Yearly horde unity
Opportunity of Advancement
- -15% Advisor costs
Planned Campaigns
- 5% Morale of armies
Poked Militarism
- +1 Yearly army tradition
- -1% Yearly army tradition decay
Private War Bonds
- -1 Interest per annum
- +0.1 Yearly inflation reduction
Regular Medical Tests
- 15% Goods produced modifier
Caninster Shot
- 15% Galley combat ability
Fast Assimilation
- 12,5% National manpower modifier
Homogeneous Cannons
- 15% heavy_ship_power
Imperial Fantasies
- -5% Monthly autonomy change
- 25% Imperial authority growth modifier
- full_idea_group - imperialismus0
- full_idea_group - konigreich0
Kill the Natives!
- +35 global_colonial_growth
- +0.5 native_uprising_chance
Long Arm
- 10% Fort defense
Militaristic Fleet
- 7,5% heavy_ship_power
- 7,5% Galley combat ability
- 7,5% light_ship_power
- 7,5% Transport combat ability
Military Expansion
- -10% Province war score cost
Sailors for the State
- 15% Morale of navies
Social Discretion
- 35% Foreign spy detection
Trade War
- 15% light_ship_power
- 15% Transport combat ability
- 100% Privateer efficiency
We will win!
- -3% Monthly war exhaustion
Advanced Militarism Idea
- -0.1 harsh_treatment_cost
- +0.1 Militarization of State
- +0.1 Monthly Early Prussian Militarized Society
- +0.125 Monthly Prussian Militarized Society
- +0.15 Monthly Total Prussian Militarized Society
Ammunition Supplies
- 10% Land fire damage
Colonial Regiments
- 7,5% Infantry combat ability
- 10% National manpower modifier
Conquerer Tradition
- 3% Discipline
Economic Coherence
- 7,5% Infantry combat ability
- 7,5% Cavalry combat ability
- 7,5% Artillery combat ability
For Humanism
- 5% Land fire damage
- 5% Shock damage
For the Government
- 5% Morale of armies
- 2,5% Shock damage
- full_idea_group - aristo0
- full_idea_group - monarchie0
- full_idea_group - horde0
Inciting Songs
- 10% Shock damage
Long Term of Service
- +40000 National manpower modifier
Long Term of Service
- +30000 National manpower modifier
Long Term of Service
- +20000 National manpower modifier
Long Term of Service
- +10000 National manpower modifier
Officer Tests
- +1 Land leader fire
- -2,5% shock_damage_received