+0.05 |
add_age_authority |
+2.5 |
add_age_manpower |
+1250 |
add_age_sailors |
+0.1 |
all_estate_loyalty_equilibrium |
yes |
Allows recruitment of explorers & conquistadors |
7,5% |
Artillery combat ability |
+1 |
Attrition for enemies |
-50% |
Autonomy change cooldown |
-10% |
Build cost |
-0.25 |
build_cost_in_subject_nation |
7,5% |
Cavalry combat ability |
yes |
cb_on_primitives |
50% |
Chance of new heir |
50% |
Colonial range |
+1 |
Colonists |
-33% |
Construction time |
-15% |
Core-creation cost |
-20% |
Cost of reducing war exhaustion |
-17,5% |
Development cost |
-0.15 |
development_cost_modifier |
yes |
development_cost_over_25 |
+1 |
Devotion |
6% |
Discipline |
|
effect |
-0.25 |
expel_minorities_cost |
30% |
Fort defense |
+2 |
free_dip_policy |
20% |
Global tariffs |
+20 |
global_colonial_growth |
15% |
global_sailors_modifier |
25% |
Goods produced modifier |
-50 |
governing_capacity |
-0.25 |
great_project_upgrade_cost |
-0.25 |
great_project_upgrade_time |
-22,5% |
Idea cost |
10% |
Imperial authority growth modifier |
+0.05 |
imperial_authority_value |
+0.1 |
imperial_mandate |
25% |
Improve relations |
15% |
Infantry combat ability |
+0.25 |
Institution spread |
5% |
Land force limit modifier |
+1 |
Leader(s) without upkeep |
+1 |
Legitimacy |
+0.5 |
Loot amount |
+0.05 |
loyalty_change_on_revoked |
+2 |
Max promoted cultures |
+10 |
Maximum absolutism |
-50% |
Mercenary cost |
5% |
Mercenary discipline |
-75% |
Mercenary maintenance |
+1 |
mercenary_manpower |
+1 |
Merchants |
+0.25 |
Meritocracy |
+1 |
Missionaries |
6% |
Missionary strength |
-0.1 |
missionary_maintenance_cost |
-5% |
Monthly autonomy change |
-5% |
Monthly war exhaustion |
+0.25 |
monthly_reform_progress_modifier |
20% |
Morale of armies |
10% |
Morale of navies |
yes |
morale_bonus_5_cultures |
-0.075 |
morale_damage_received |
30% |
National manpower modifier |
+2500 |
National manpower modifier |
+1250 |
National sailors modifier |
25% |
National tax modifier |
-2 |
National unrest |
40% |
Naval force limit modifier |
+1 |
Naval leader maneuver |
yes |
no_prof_loss_for_mercs |
+3 |
Number of Possible Development Provinces |
yes |
Permanent casus belli against neighboring heathens and heretics |
+1 |
power_projection_from_insults |
-2% |
Prestige decay |
12,5% |
Production efficiency |
-20% |
Province war score cost |
+0.5 |
reform_progress_growth |
+10 |
relation_with_same_culture_group |
+10 |
relation_with_same_religion |
25% |
Religious unity |
+0.5 |
Republican tradition |
10% |
Siege ability |
-50% |
State maintenance |
-10% |
Technology cost |
+3 |
Tolerance of heathens |
+3 |
Tolerance of heretics |
5% |
Trade efficiency |
+0.015 |
tribal_development_growth |
25% |
Yearly harmony increase |
+0.5 |
Yearly horde unity |
+0.05 |
Yearly inflation reduction |
+1 |
Yearly prestige |
-10 |
Years of separatism |