-0.05 |
add_age_fire_damage_received |
+5 |
add_age_manpower |
-5% |
Administrative technology cost |
-63% |
Advisor costs |
7,5% |
Artillery combat ability |
+1 |
Attrition for enemies |
+0.1 |
backrow_artillery_damage |
-10% |
Build cost |
15% |
Cavalry combat ability |
-33% |
Cavalry cost |
150% |
Cavalry flanking ability |
50% |
Cavalry to infantry ratio |
25% |
Chance of new heir |
50% |
Church power modifier |
-25% |
Construction time |
-30% |
Development cost |
+2 |
Diplomatic relations |
+2 |
Diplomatic reputation |
-5% |
Diplomatic technology cost |
3,5% |
Discipline |
+0.01 |
diszi_per_prof_level |
-0.33 |
drill_decay_modifier |
50% |
drill_gain_modifier |
-25% |
fire_damage_received |
40% |
Fort defense |
10% |
Galley combat ability |
25% |
Garrison Size |
+1 |
global_supply_limit_modifier |
10% |
heavy_ship_power |
-7,5% |
Idea cost |
7,5% |
Infantry combat ability |
+0.15 |
innovativeness_gain |
0,1% |
Institution growth |
+0.15 |
Institution spread |
-1 |
Interest per annum |
-25% |
Land attrition |
5% |
Land fire damage |
10% |
Land force limit modifier |
+1 |
Land leader fire |
+1 |
Land leader shock |
-20% |
Land maintenance modifier |
+1 |
Leader siege |
+1 |
Leader(s) without upkeep |
25% |
Local movement speed |
50% |
manpower_recovery_speed |
+1 |
Max promoted cultures |
-25% |
Mercenary cost |
+0.05 |
Militarization of State |
-7,5% |
Military technology cost |
+1 |
Missionaries |
6% |
Missionary strength |
3% |
Missionary strength vs heretics |
-0.25 |
missionary_maintenance_cost |
-5% |
Monthly autonomy change |
+0.05 |
Monthly Early Prussian Militarized Society |
+0.075 |
Monthly Prussian Militarized Society |
+0.1 |
Monthly Total Prussian Militarized Society |
-8% |
Monthly war exhaustion |
30% |
Morale of armies |
+0.075 |
morale_damage |
+0.5 |
movement_speed_onto_off_boat_modifier |
25% |
National garrison growth |
25% |
National manpower modifier |
+5000 |
National manpower modifier |
20% |
National tax modifier |
-1 |
National unrest |
yes |
Permanent casus belli against neighboring heathens and heretics |
+1 |
Possible advisors |
-1% |
Prestige decay |
10% |
Production efficiency |
5% |
Recover army morale speed |
-25% |
Reduce inflation cost |
+0.33 |
reform_progress_growth |
53% |
Reinforce speed |
5% |
Shock damage |
-35% |
shock_damage_received |
-10% |
Technology cost |
+1 |
Yearly army tradition |
+0.1 |
Yearly inflation reduction |
+1 |
Yearly prestige |