+15 |
accept_vassalization_reasons |
+5 |
add_age_manpower |
+0.05 |
add_age_siege_ability |
yes |
Allows recruitment of explorers & conquistadors |
7,5% |
Artillery combat ability |
+1 |
artillery_level_modifier |
+1 |
artillery_levels_available_vs_fort |
+0.25 |
assault_fort_ability |
-1 |
assault_fort_cost_modifier |
-10% |
Build cost |
-0.25 |
build_cost_in_subject_nation |
yes |
can_use_all_projects |
+1 |
Colonists |
-50% |
Culture conversion cost |
-0.15 |
development_cost_modifier |
-25% |
Diplomatic annexation cost |
+2 |
Diplomatic relations |
+2 |
Diplomatic reputation |
3,5% |
Discipline |
50% |
drill_gain_modifier |
|
effect |
yes |
extra_navy tradition_heavy_ships |
25% |
global_sailors_modifier |
-20% |
global_ship_recruit_speed |
+0.25 |
global_supply_limit_modifier |
10% |
Goods produced modifier |
-0.25 |
great_project_upgrade_cost |
yes |
has_galleon |
-20% |
heavy_ship_cost |
30% |
heavy_ship_power |
7,5% |
Infantry combat ability |
-15% |
Land attrition |
+1 |
Land leader fire |
+1 |
Land leader shock |
+1 |
Leader siege |
+1 |
Leader(s) without upkeep |
+1 |
leader_land_manuever |
+0.5 |
Loot amount |
50% |
manpower_recovery_speed |
+1 |
max_admiral_fire |
+1 |
max_admiral_maneuver |
+1 |
max_admiral_shock |
+5 |
max_flagships |
+1 |
max_general_siege |
-50% |
Mercenary cost |
5% |
Mercenary discipline |
-75% |
Mercenary maintenance |
+1 |
mercenary_manpower |
-7,5% |
Military technology cost |
+1 |
Missionaries |
3% |
Missionary strength |
+1 |
monarch_diplomatic_power |
-5% |
Monthly autonomy change |
-5% |
Monthly war exhaustion |
15% |
Morale of armies |
40% |
National manpower modifier |
+5000 |
National manpower modifier |
5% |
National tax modifier |
25% |
Naval force limit modifier |
+1 |
Naval leader fire |
+1 |
Naval leader maneuver |
+1 |
Naval leader shock |
-0.1 |
naval_morale_damage_received |
yes |
no_prof_loss_for_mercs |
+3 |
Number of Possible Development Provinces |
yes |
Permanent casus belli against neighboring heathens and heretics |
100% |
Privateer efficiency |
5% |
Production efficiency |
15% |
Recover navy morale speed |
+0.33 |
reform_progress_growth |
20% |
Reinforce speed |
+1 |
Republican tradition |
-10% |
sailor_maintenance_modifer |
yes |
sea_repair |
15% |
Ship durability |
-5% |
shock_damage_received |
5% |
Siege ability |
20% |
Trade efficiency |
+1 |
Yearly army tradition |
+0.05 |
Yearly inflation reduction |
+1 |
Yearly prestige |
+2.5 |
yearly_army_professionalism |
-5 |
Years of separatism |