+2.5 |
add_age_manpower |
+1250 |
add_age_sailors |
-5% |
Administrative technology cost |
-10% |
Advisor costs |
+0.1 |
allowed_marine_fraction |
yes |
Allows recruitment of explorers & conquistadors |
5% |
Artillery combat ability |
-15% |
Artillery cost |
+1 |
Attrition for enemies |
-75% |
Autonomy change cooldown |
7,5% |
Cavalry combat ability |
-35% |
Cavalry cost |
yes |
cb_on_primitives |
50% |
Chance of new heir |
+0.25 |
claim_duration |
50% |
Colonial range |
+1 |
Colonists |
-33% |
Construction time |
-10% |
Core-creation cost |
-12,5% |
Development cost |
yes |
development_cost_over_25 |
+2 |
Diplomatic relations |
+2 |
Diplomatic reputation |
-5% |
Diplomatic technology cost |
3,5% |
Discipline |
|
effect |
-0.25 |
expel_minorities_cost |
10% |
Fort defense |
10% |
Galley combat ability |
25% |
Garrison Size |
20% |
Global tariffs |
10% |
Global trade power |
+20 |
global_colonial_growth |
10% |
Goods produced modifier |
-50 |
governing_capacity |
10% |
heavy_ship_power |
15% |
Hostile core-creation cost on us |
7,5% |
Infantry combat ability |
-15% |
Infantry cost |
+0.15 |
Institution spread |
-1 |
Interest per annum |
-25% |
Land attrition |
7,5% |
Land fire damage |
25% |
Land force limit modifier |
+1 |
Leader(s) without upkeep |
+5 |
Liberty desire in subjects |
+1 |
Loot amount |
+1 |
Max promoted cultures |
yes |
May raid coasts |
+0.05 |
Militarization of State |
+1 |
Missionaries |
20% |
Missionary strength |
-0.25 |
missionary_maintenance_cost |
+0.05 |
Monthly Early Prussian Militarized Society |
+0.075 |
Monthly Prussian Militarized Society |
+0.1 |
Monthly Total Prussian Militarized Society |
-3% |
Monthly war exhaustion |
30% |
Morale of armies |
7,5% |
Morale of navies |
25% |
National garrison growth |
15% |
National manpower modifier |
+2500 |
National manpower modifier |
+1250 |
National sailors modifier |
50% |
National tax modifier |
-1 |
National unrest |
40% |
Naval force limit modifier |
+1 |
Naval leader shock |
yes |
Permanent casus belli against neighboring heathens and heretics |
35% |
Production efficiency |
25% |
Razing power gain |
yes |
reduced_dev_malus |
50% |
Reinforce speed |
-0.25 |
reinforce_cost_modifier |
-20% |
Ship costs |
12,5% |
Shock damage |
-5% |
shock_damage_received |
-50% |
State maintenance |
-5% |
Technology cost |
+1 |
Yearly horde unity |
+1 |
Yearly prestige |