Ideagroup 1

War Production Ideas


  • Infantry Weapon Manufactory Production
    • -15% Infantry cost
  • Professional Horse Breeding
    • -15% Cavalry cost
  • War Bonds
    • -1 Interest per annum
  • Effective Base Construction
    • 50% Reinforce speed
    • -0.25 reinforce_cost_modifier
  • Musket Production
    • 7,5% Land fire damage
  • Artillery Manufactory Production
    • -15% Artillery cost
  • Military Depots
    • 15% Naval force limit modifier
    • 15% Land force limit modifier
  • bonus
    • 7,5% Morale of armies
Policies 34

Decentral Manufactories


  • 15% Goods produced modifier
  • full_idea_group - dezentra0
  • full_idea_group - kriegsproduktion0
  • Exchange of Production Techniques


    • 5% Goods produced modifier
    • 15% Production efficiency
  • full_idea_group - assimilation0
  • full_idea_group - kriegsproduktion0
  • Factory Acquisition Act


    • 10% Goods produced modifier
    • 10% Production efficiency
  • full_idea_group - kriegsproduktion0
  • full_idea_group - expansion_ideas
  • Free Movement of Workers Act


    • +2 Tolerance of heathens
    • +2 Tolerance of heretics
  • full_idea_group - kriegsproduktion0
  • OR
    • full_idea_group - religious_ideas
    • full_idea_group - katholisch0
    • full_idea_group - protestant0
    • full_idea_group - reformiert0
    • full_idea_group - orthodox0
    • full_idea_group - islam0
    • full_idea_group - cathar0
    • full_idea_group - shinto0
    • full_idea_group - norse0
    • full_idea_group - budda0
    • full_idea_group - confuci0
    • full_idea_group - hindu0
    • full_idea_group - tengri0
    • full_idea_group - coptic0
    • full_idea_group - helle0
    • full_idea_group - slav0
    • full_idea_group - jew0
    • full_idea_group - suomi0
    • full_idea_group - romuva0
    • full_idea_group - animist0
    • full_idea_group - feti0
    • full_idea_group - zoro0
    • full_idea_group - mane0
    • full_idea_group - ancli0
    • full_idea_group - mesoam0
    • full_idea_group - inti0
    • full_idea_group - tote0
    • full_idea_group - nahu0
    • full_idea_group - shia0
    • full_idea_group - ibadi0
    • full_idea_group - hussite0
    • full_idea_group - alche0
  • Humanist Production


    • -15% global_regiment_cost
    • -30% global_regiment_recruit_speed
  • full_idea_group - kriegsproduktion0
  • full_idea_group - humanist_ideas
  • Innovative War Production


    • 10% Production efficiency
    • 10% Goods produced modifier
  • full_idea_group - kriegsproduktion0
  • full_idea_group - innovativeness_ideas
  • Medicine Mass Production Act


    • 15% manpower_recovery_speed
    • 15% sailors_recovery_speed
  • full_idea_group - kriegsproduktion0
  • full_idea_group - gesundheit0
  • Pirate Motivation


    • 10% Goods produced modifier
  • full_idea_group - pirate0
  • full_idea_group - kriegsproduktion0
  • Strategic Goods Act


    • 10% Artillery combat ability
  • full_idea_group - kriegsproduktion0
  • full_idea_group - economic_ideas
  • War Bonds Act


    • +0.05 Yearly inflation reduction
    • -1 Interest per annum
  • full_idea_group - kriegsproduktion0
  • full_idea_group - administrative_ideas
  • War Production Law


    • 15% Goods produced modifier
  • full_idea_group - justiz0
  • full_idea_group - kriegsproduktion0
  • Consolation of Foreign Countries


    • -15% Aggressive expansion impact
  • full_idea_group - influence_ideas
  • full_idea_group - kriegsproduktion0
  • Court Infrastructure


    • 10% Goods produced modifier
  • full_idea_group - court_ideas
  • full_idea_group - kriegsproduktion0
  • Customs Station


    • +0.3 global_own_trade_power
  • full_idea_group - kriegsproduktion0
  • OR
    • full_idea_group - aristo0
    • full_idea_group - monarchie0
    • full_idea_group - horde0
  • Quality Manufactories Act


    • 7,5% Land fire damage
  • full_idea_group - kriegsproduktion0
  • full_idea_group - trade_ideas
  • The Naval Supremacy Act


    • 15% Naval force limit modifier
    • 25% Embargo efficiency
  • full_idea_group - kriegsproduktion0
  • OR
    • full_idea_group - handel0
    • full_idea_group - galle0
    • full_idea_group - gross0
  • War Fleet Build Program


    • -33% Ship costs
  • full_idea_group - maritime_ideas
  • full_idea_group - kriegsproduktion0
  • Advanced War Production Idea


    Bootstrap
    • -15% global_regiment_cost
  • full_idea_group - kriegsproduktion0
  • Building Boom Act


    • 10% Land fire damage
  • full_idea_group - kriegsproduktion0
  • full_idea_group - entwicklung0
  • Colony at War Act


    • 7,5% Infantry combat ability
    • 7,5% Cavalry combat ability
    • 7,5% Artillery combat ability
  • full_idea_group - kolonialimperium0
  • full_idea_group - kriegsproduktion0
  • Forced Production


    • 25% Goods produced modifier
    • +3 National unrest
    • 5% Monthly autonomy change
  • full_idea_group - kriegsproduktion0
  • full_idea_group - diktatur0
  • Industrial Espionage


    • 30% Production efficiency
  • full_idea_group - spy_ideas
  • full_idea_group - kriegsproduktion0
  • Marine Base Supplysystem


    • 5% Morale of armies
    • 10% Infantry combat ability
  • full_idea_group - flottenbasis0
  • full_idea_group - kriegsproduktion0
  • Production Enthusiasm Act


    • 15% Goods produced modifier
  • full_idea_group - propaganda0
  • full_idea_group - kriegsproduktion0
  • Production Patriotism


    • 5% Goods produced modifier
    • 15% Production efficiency
  • full_idea_group - gesellschaft0
  • full_idea_group - kriegsproduktion0
  • Production Planning


    • 10% Land fire damage
  • full_idea_group - staatsverwaltung0
  • full_idea_group - kriegsproduktion0
  • Production Propaganda


    • 10% Trade efficiency
    • 10% Goods produced modifier
  • full_idea_group - kriegsproduktion0
  • full_idea_group - propaganda0
  • Production Requisition


    • 7,5% Infantry combat ability
    • 7,5% Cavalry combat ability
    • 7,5% Artillery combat ability
  • full_idea_group - kriegsproduktion0
  • OR
    • full_idea_group - imperialismus0
    • full_idea_group - konigreich0
  • Professional Arms Manufacturer


    • 10% Land fire damage
  • full_idea_group - infrastructure_ideas
  • full_idea_group - kriegsproduktion0
  • Raze Act


    • 15% Cavalry combat ability
    • 10% Cavalry to infantry ratio
  • full_idea_group - exploration_ideas
  • full_idea_group - kriegsproduktion0
  • Tax Incentive Act


    • 20% Goods produced modifier
    • -10% National tax modifier
  • full_idea_group - kriegsproduktion0
  • full_idea_group - republik0
  • Trade Contracts


    • 5% Morale of armies
    • 5% Siege ability
  • full_idea_group - dynasty0
  • full_idea_group - kriegsproduktion0
  • Weapons Production


    • 5% Land fire damage
    • 5% Shock damage
  • full_idea_group - zentra0
  • full_idea_group - kriegsproduktion0
  • Work for the War Act


    • 10% Production efficiency
    • 10% Goods produced modifier
  • full_idea_group - nationalismus0
  • full_idea_group - kriegsproduktion0