Modifiers

+2.5 add_age_manpower
-25% Advisor costs
7,5% Artillery combat ability
+1 Attrition for enemies
-25% Autonomy change cooldown
yes can_fabricate_for_vassals
yes Casus belli on overseas
7,5% Cavalry combat ability
+1 Colonists
-15% Core-creation cost
-25% Cost of reducing war exhaustion
-15% Development cost
+1 Diplomats
9,5% Discipline
effect
25% Embargo efficiency
50% Female advisor chance
83% Foreign spy detection
30% Fort defense
20% Global trade power
+20 global_colonial_growth
-10% global_regiment_cost
+0.25 global_supply_limit_modifier
+0.15 governing_capacity_modifier
+0.15 harmonization_speed
-0.75 harsh_treatment_cost
40% Hostile core-creation cost on us
-45% Idea cost
+0.1 imperial_mandate
15% Infantry combat ability
+0.25 Institution spread
-1 Interest per annum
+1 Land leader fire
+1 Land leader shock
+1 Leader siege
+1 Leader(s) without upkeep
+1 leader_land_manuever
+1 Legitimacy
+10 Liberty desire in subjects
+0.25 manpower_in_true_faith_provinces
15% manpower_recovery_speed
+1 Max promoted cultures
+10 Maximum absolutism
+1 Merchants
+1 Missionaries
6% Missionary strength
-0.25 missionary_maintenance_cost
-10% Monthly autonomy change
+6 Monthly fervor
+0.25 monthly_reform_progress_modifier
10% Morale of armies
10% Morale of navies
+2500 National manpower modifier
35% National manpower modifier
20% National tax modifier
-1 National unrest
-25% Naval attrition
+1 Naval leader fire
+1 Naval leader maneuver
+1 Naval leader shock
50% Network construction
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
100% Prestige from land battles
33% Privateer efficiency
10% Production efficiency
-20% Province war score cost
+0.5 rebel_support_efficiency
25% Religious unity
-0.25 same_culture_advisor_cost
5% Ship durability
7,5% Shock damage
35% Siege ability
-15% Stability cost modifier
-15% State maintenance
+2 Tolerance of heretics
10% Trade efficiency
25% Trade range
-0.15 trade_company_governing_cost
+0.015 tribal_development_growth
yes Triple manpower increase in religious wars.
+1 Yearly army tradition
-0.1 Yearly corruption
50% Yearly harmony increase
+1 Yearly prestige
+2.5 yearly_army_professionalism
Abilities

Decision

Building

Estates

  1. Nationalists
Casus belli