Modifiers

+3 add_age_forcelimit_land
+20 add_age_forcelimit_naval
-20% Advisor costs
+0.5 allowed_marine_fraction
yes Allows recruitment of explorers & conquistadors
10% Artillery combat ability
-10% Build cost
25% Caravan power
10% Cavalry combat ability
yes cb_on_primitives
50% Church power modifier
50% Colonial range
+1 Colonists
-10% Development cost
+0.5 Devotion
+1 Diplomatic relations
8,5% Discipline
-0.5 drill_decay_modifier
25% drill_gain_modifier
effect
25% Embargo efficiency
-0.25 expel_minorities_cost
yes extra_navy tradition_heavy_ships
yes extra_navy tradition_light_ships
20% Fort defense
20% Global tariffs
20% Global trade power
+20 global_colonial_growth
-10% global_regiment_cost
75% global_sailors_modifier
-20% global_ship_recruit_speed
+0.25 global_ship_trade_power
yes has_galleon
-20% heavy_ship_cost
30% heavy_ship_power
-7,5% Idea cost
10% Infantry combat ability
+0.15 Institution spread in true faith provinces
-10% Land attrition
+3 Land Force limit
15% Land force limit modifier
7,5% Land maintenance modifier
+1 Leader(s) without upkeep
+1 Legitimacy
-10% Liberty desire from subjects development
-20% light_ship_cost
20% light_ship_power
50% manpower_recovery_speed
-25% Mercenary cost
+1 Merchants
+1 Missionaries
5% Missionary strength
3% Missionary strength vs heretics
-0.1 missionary_maintenance_cost
-5% Monthly autonomy change
+6 Monthly fervor
10% Morale of armies
20% Morale of navies
50% National manpower modifier
10% National tax modifier
-1 National unrest
+20 Naval force limit
100% Naval force limit modifier
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
-1% Prestige decay
100% Prestige from land battles
25% Privateer efficiency
10% Production efficiency
15% Recover navy morale speed
-0.15 reinforce_cost_modifier
+0.5 Republican tradition
-85% sailor_maintenance_modifer
15% Ship durability
25% Siege ability
+0.15 special_unit_forcelimit
-15% Stability cost modifier
-5% Technology cost
+1 Tolerance of heathens
+1 Tolerance of heretics
20% Trade efficiency
50% Trade range
25% Trade steering
20% Transport combat ability
-20% Transport cost
+0.5 Yearly horde unity
Abilities

Decision

  1. konigreich_dec
Building

  1. navymanpower_lvl_2
Estates

Casus belli

  1. cb_herzog