+2.5 |
add_age_manpower |
-25% |
Advisor costs |
7,5% |
Artillery combat ability |
+1 |
Attrition for enemies |
-25% |
Autonomy change cooldown |
yes |
can_fabricate_for_vassals |
yes |
Casus belli on overseas |
7,5% |
Cavalry combat ability |
+1 |
Colonists |
-15% |
Core-creation cost |
-25% |
Cost of reducing war exhaustion |
-15% |
Development cost |
+1 |
Diplomats |
9,5% |
Discipline |
|
effect |
25% |
Embargo efficiency |
50% |
Female advisor chance |
83% |
Foreign spy detection |
30% |
Fort defense |
20% |
Global trade power |
+20 |
global_colonial_growth |
-10% |
global_regiment_cost |
+0.25 |
global_supply_limit_modifier |
+0.15 |
governing_capacity_modifier |
+0.15 |
harmonization_speed |
-0.75 |
harsh_treatment_cost |
40% |
Hostile core-creation cost on us |
-45% |
Idea cost |
+0.1 |
imperial_mandate |
15% |
Infantry combat ability |
+0.25 |
Institution spread |
-1 |
Interest per annum |
+1 |
Land leader fire |
+1 |
Land leader shock |
+1 |
Leader siege |
+1 |
Leader(s) without upkeep |
+1 |
leader_land_manuever |
+1 |
Legitimacy |
+10 |
Liberty desire in subjects |
+0.25 |
manpower_in_true_faith_provinces |
15% |
manpower_recovery_speed |
+1 |
Max promoted cultures |
+10 |
Maximum absolutism |
+1 |
Merchants |
+1 |
Missionaries |
6% |
Missionary strength |
-0.25 |
missionary_maintenance_cost |
-10% |
Monthly autonomy change |
+6 |
Monthly fervor |
+0.25 |
monthly_reform_progress_modifier |
10% |
Morale of armies |
10% |
Morale of navies |
+2500 |
National manpower modifier |
35% |
National manpower modifier |
20% |
National tax modifier |
-1 |
National unrest |
-25% |
Naval attrition |
+1 |
Naval leader fire |
+1 |
Naval leader maneuver |
+1 |
Naval leader shock |
50% |
Network construction |
yes |
Permanent casus belli against neighboring heathens and heretics |
+1 |
Possible advisors |
100% |
Prestige from land battles |
33% |
Privateer efficiency |
10% |
Production efficiency |
-20% |
Province war score cost |
+0.5 |
rebel_support_efficiency |
25% |
Religious unity |
-0.25 |
same_culture_advisor_cost |
5% |
Ship durability |
7,5% |
Shock damage |
35% |
Siege ability |
-15% |
Stability cost modifier |
-15% |
State maintenance |
+2 |
Tolerance of heretics |
10% |
Trade efficiency |
25% |
Trade range |
-0.15 |
trade_company_governing_cost |
+0.015 |
tribal_development_growth |
yes |
Triple manpower increase in religious wars. |
+1 |
Yearly army tradition |
-0.1 |
Yearly corruption |
50% |
Yearly harmony increase |
+1 |
Yearly prestige |
+2.5 |
yearly_army_professionalism |