Modifiers

+15 accept_vassalization_reasons
-0.05 add_age_fire_damage_received
+5 add_age_manpower
-0.15 adm_advisor_cost
-10% Administrative technology cost
-15% Advisor costs
+0.1 all_estate_loyalty_equilibrium
15% Artillery combat ability
-25% Autonomy change cooldown
+0.1 backrow_artillery_damage
-0.25 build_cost_in_subject_nation
yes can_use_all_projects
15% Cavalry combat ability
-33% Cavalry cost
100% Cavalry flanking ability
25% Cavalry to infantry ratio
50% Chance of new heir
yes cheaper_edicts
20% Colonial range
-25% Core-creation cost
-50% Culture conversion cost
-20% Development cost
+1 Devotion
-25% Diplomatic annexation cost
+2 Diplomatic reputation
3,5% Discipline
-25% Embracement cost
-5% fire_damage_received
50% Foreign spy detection
20% Fort defense
+1 free_adm_policy
+2 free_dip_policy
25% Garrison Size
+15 global_colonial_growth
15% global_sailors_modifier
+0.25 governing_capacity_modifier
-0.25 great_project_upgrade_cost
-0.25 great_project_upgrade_time
+0.15 harmonization_speed
-0.25 harsh_treatment_cost
15% Hostile core-creation cost on us
-17,5% Idea cost
10% Imperial authority growth modifier
+0.1 imperial_mandate
7,5% Infantry combat ability
-1 Interest per annum
-10% Land attrition
5% Land fire damage
10% Land force limit modifier
+1 Land leader fire
+1 Land leader shock
+1 Leader(s) without upkeep
+1 Legitimacy
+0.05 loyalty_change_on_revoked
+0.25 manpower_in_true_faith_provinces
+1 Max promoted cultures
-50% Mercenary cost
+0.25 Meritocracy
+0.05 Militarization of State
+1 Missionaries
8% Missionary strength
3% Missionary strength vs heretics
-0.1 missionary_maintenance_cost
+0.15 monarch_lifespan
-10% Monthly autonomy change
+0.05 Monthly Early Prussian Militarized Society
+0.075 Monthly Prussian Militarized Society
+0.1 Monthly Total Prussian Militarized Society
-3% Monthly war exhaustion
+1 monthly_splendor
+0.075 morale_damage
-0.075 morale_damage_received
25% National garrison growth
30% National manpower modifier
+5000 National manpower modifier
25% National tax modifier
-1 National unrest
yes Permanent casus belli against neighboring heathens and heretics
+1 power_projection_from_insults
+0.5 reform_progress_growth
+10 relation_with_same_culture_group
+10 relation_with_same_religion
+0.5 Republican tradition
-0.25 same_culture_advisor_cost
12,5% Shock damage
-20% shock_damage_received
10% Siege ability
-5% Technology cost
50% Yearly harmony increase
+0.5 Yearly horde unity
+1 Yearly prestige
-5 Years of separatism
Abilities

Decision

  1. iv_education_decision
Building

Estates

Casus belli