-0.15 |
adm_advisor_cost |
-10% |
Administrative technology cost |
-10% |
Build cost |
-0.25 |
build_cost_in_subject_nation |
yes |
Casus belli on overseas |
-0.2 |
center_of_trade_upgrade_cost |
yes |
cheaper_edicts |
+1 |
Colonists |
-25% |
Construction time |
-40% |
Core-creation cost |
-20% |
Development cost |
|
effect |
-1 |
expand_administration_cost |
-0.5 |
expand_infrastructure_cost_modifier |
-25% |
Fort maintenance |
+1 |
free_adm_policy |
20% |
Global trade power |
+1 |
global_allowed_num_of_buildings |
+1 |
global_allowed_num_of_manufactories |
+20 |
global_colonial_growth |
+0.15 |
governing_capacity_modifier |
-0.5 |
great_project_upgrade_cost |
-0.5 |
great_project_upgrade_time |
-0.75 |
harsh_treatment_cost |
-1 |
Interest per annum |
10% |
Local movement speed |
-50% |
Mercenary cost |
+1 |
Merchants |
+0.15 |
monarch_lifespan |
10% |
National manpower modifier |
-33% |
State maintenance |
-0.15 |
trade_company_governing_cost |