Modifiers

+3 add_age_forcelimit_land
+20 add_age_forcelimit_naval
+2.5 add_age_manpower
-10% Advisor costs
-25% Artillery cost
+1 Attrition for enemies
-10% Build cost
yes Casus belli on overseas
-15% Cavalry cost
-0.2 center_of_trade_upgrade_cost
50% Chance of new heir
15% Church power modifier
+1 Colonists
-25% Construction time
-15% Core-creation cost
-25% Cost of reducing war exhaustion
-45% Development cost
+1 Devotion
+1 Diplomatic relations
50% drill_gain_modifier
effect
-0.25 enforce_religion_cost
-1 expand_administration_cost
-0.5 expand_infrastructure_cost_modifier
20% Foreign spy detection
-25% Fort maintenance
20% Global trade power
+1 global_allowed_num_of_buildings
+1 global_allowed_num_of_manufactories
+20 global_colonial_growth
-10% global_regiment_cost
15% global_sailors_modifier
+0.15 governing_capacity_modifier
-0.5 great_project_upgrade_cost
-0.5 great_project_upgrade_time
-0.75 harsh_treatment_cost
25% Hostile core-creation cost on us
-10% Idea cost
15% Improve relations
15% Infantry combat ability
-15% Infantry cost
0,05% Institution growth
+0.1 Institution spread
+0.15 Institution spread in true faith provinces
-1 Interest per annum
7,5% Land fire damage
+3 Land Force limit
25% Land force limit modifier
-5% Land maintenance modifier
+1 Leader(s) without upkeep
+1 Legitimacy
10% Local movement speed
+0.5 Loot amount
50% manpower_recovery_speed
+10 Maximum absolutism
-50% Mercenary cost
5% Mercenary discipline
-75% Mercenary maintenance
+1 mercenary_manpower
+1 Merchants
-7,5% Military technology cost
+1 Missionaries
4% Missionary strength
-0.1 missionary_maintenance_cost
+1 Monthly fervor
-8% Monthly war exhaustion
+0.25 monthly_reform_progress_modifier
42,5% Morale of armies
65% National manpower modifier
+2500 National manpower modifier
-1 National unrest
+20 Naval force limit
15% Naval force limit modifier
10% Network construction
yes no_prof_loss_for_mercs
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
-1% Prestige decay
100% Prestige from land battles
-20% Province war score cost
70% Reinforce speed
-0.15 reinforce_cost_modifier
7,5% Shock damage
10% Siege ability
-33% State maintenance
-5% Technology cost
-0.15 trade_company_governing_cost
+0.015 tribal_development_growth
-25% Unjustified demands
-0.15 warscore_cost_vs_other_religion
+1 Yearly absolutism
+1 Yearly army tradition
+1 Yearly papal influence
+1 Yearly prestige
Abilities

  1. Clerical Congress
Decision

  1. konigreich_dec
Building

Estates

  1. Nationalists
Casus belli

  1. cb_herzog