Modifiers

+3 add_age_forcelimit_land
+20 add_age_forcelimit_naval
+2.5 add_age_manpower
+1250 add_age_sailors
-0.9 admiral_cost
-10% Advisor costs
+0.5 allowed_marine_fraction
yes Allows recruitment of explorers & conquistadors
+2 Attrition for enemies
-75% Autonomy change cooldown
yes Casus belli on overseas
15% Cavalry combat ability
10% Cavalry to infantry ratio
50% Chance of new heir
+1 Colonists
-33% Construction time
-15% Core-creation cost
-17,5% Development cost
yes development_cost_over_25
+2 Diplomatic relations
+2 Diplomatic reputation
-10% Diplomatic technology cost
+1 Diplomats
effect
yes elective_monarchy_dip_buff
10% Foreign spy detection
10% Fort defense
20% Global trade power
+20 global_colonial_growth
-10% global_regiment_cost
100% global_sailors_modifier
-50% global_ship_recruit_speed
20% Goods produced modifier
-50 governing_capacity
+0.15 governing_capacity_modifier
-0.75 harsh_treatment_cost
15% Hostile core-creation cost on us
-10% Idea cost
35% Improve relations
0,05% Institution growth
+0.1 Institution spread
+0.15 Institution spread in true faith provinces
-1 Interest per annum
-10% Land attrition
+3 Land Force limit
15% Land force limit modifier
-5% Land maintenance modifier
+1 leader_land_manuever
+1 Legitimacy
50% manpower_recovery_speed
+1 max_admiral_fire
+1 max_admiral_maneuver
+1 max_admiral_shock
+5 max_flagships
-25% Mercenary cost
+1 Merchants
+1 Missionaries
6% Missionary strength
-0.25 missionary_maintenance_cost
+0.25 monthly_reform_progress_modifier
20% Morale of armies
75% National manpower modifier
+2500 National manpower modifier
+1250 National sailors modifier
20% National tax modifier
-1 National unrest
+20 Naval force limit
50% Naval force limit modifier
+1 Naval leader fire
+1 Naval leader shock
-0.25 naval_maintenance_modifier
-0.1 naval_morale_damage_received
10% Network construction
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
-1% Prestige decay
100% Privateer efficiency
-20% Province war score cost
yes reduced_stab_impacts
-0.15 reinforce_cost_modifier
25% Religious unity
+1 Republican tradition
50% sailors_recovery_speed
yes sea_repair
12,5% Shock damage
+1 siege_blockade_progress
+0.15 special_unit_forcelimit
-50% State maintenance
+2 Tolerance of heathens
-0.15 trade_company_governing_cost
+0.015 tribal_development_growth
+1 Yearly horde unity
+4 Yearly navy tradition decay
+1 Yearly prestige
Abilities

Decision

  1. dynastie_promoten
Building

  1. navyforcelimit_lvl_2
Estates

Casus belli

  1. Dynastic Unification War