Modifiers

-0.05 add_age_fire_damage_received
-0.15 adm_advisor_cost
-10% Administrative technology cost
-35% Advisor costs
15% Artillery combat ability
-25% Autonomy change cooldown
+0.1 backrow_artillery_damage
-0.25 build_cost_in_subject_nation
22,5% Cavalry combat ability
-33% Cavalry cost
100% Cavalry flanking ability
25% Cavalry to infantry ratio
50% Chance of new heir
yes cheaper_edicts
50% Church power modifier
20% Colonial range
-25% Core-creation cost
-20% Development cost
-25% Embracement cost
50% Female advisor chance
-5% fire_damage_received
50% Foreign spy detection
50% Fort defense
+1 free_adm_policy
+15 global_colonial_growth
15% global_sailors_modifier
+0.25 governing_capacity_modifier
+0.15 harmonization_speed
-0.25 harsh_treatment_cost
15% Hostile core-creation cost on us
-35% Idea cost
+0.1 imperial_mandate
15% Infantry combat ability
-1 Interest per annum
5% Land fire damage
+1 Land leader fire
+1 Land leader shock
+1 Leader(s) without upkeep
+1 Legitimacy
+0.25 manpower_in_true_faith_provinces
+1 Max promoted cultures
-50% Mercenary cost
+1 Missionaries
11% Missionary strength
6% Missionary strength vs heretics
-0.1 missionary_maintenance_cost
+0.15 monarch_lifespan
-10% Monthly autonomy change
+1 monthly_splendor
+0.075 morale_damage
15% National manpower modifier
35% National tax modifier
-1 National unrest
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
+0.15 reform_progress_growth
25% Religious unity
-0.25 same_culture_advisor_cost
12,5% Shock damage
-10% shock_damage_received
10% Siege ability
-15% State maintenance
-15% Technology cost
+2 Tolerance of the true Faith
yes Triple manpower increase in religious wars.
+1 Yearly army tradition
50% Yearly harmony increase
+1 Yearly prestige
Abilities

Decision

  1. iv_education_decision
Building

Estates

Casus belli