+0.05 |
add_age_authority |
-33% |
Advisor costs |
-15% |
Artillery cost |
-15% |
Cavalry cost |
-15% |
Core-creation cost |
-10% |
Development cost |
2,5% |
Discipline |
50% |
Foreign spy detection |
30% |
Fort defense |
-12,5% |
Idea cost |
+0.05 |
imperial_authority_value |
+0.05 |
imperial_mandate |
-15% |
Infantry cost |
+0.15 |
innovativeness_gain |
0,1% |
Institution growth |
-1 |
Interest per annum |
7,5% |
Land fire damage |
20% |
Land force limit modifier |
+1 |
Leader(s) without upkeep |
+0.5 |
Loot amount |
+0.25 |
manpower_in_true_faith_provinces |
+10 |
Maximum absolutism |
-75% |
Mercenary cost |
5% |
Mercenary discipline |
-75% |
Mercenary maintenance |
+1 |
mercenary_manpower |
+1 |
Missionaries |
2% |
Missionary strength |
-0.1 |
missionary_maintenance_cost |
-10% |
Monthly war exhaustion |
12,5% |
Morale of armies |
10% |
National tax modifier |
+1 |
National unrest |
30% |
Naval force limit modifier |
yes |
no_prof_loss_for_mercs |
yes |
Permanent casus belli against neighboring heathens and heretics |
+1 |
Possible advisors |
-2% |
Prestige decay |
-25% |
Reduce inflation cost |
+0.33 |
reform_progress_growth |
50% |
Reinforce speed |
-0.25 |
reinforce_cost_modifier |
-0.25 |
same_culture_advisor_cost |
-5% |
Technology cost |
+1 |
Tolerance of heathens |
+1 |
Tolerance of heretics |
+1 |
Yearly prestige |