Modifiers

+0.05 add_age_authority
-33% Advisor costs
-15% Artillery cost
-15% Cavalry cost
-15% Core-creation cost
-10% Development cost
+2 Diplomatic relations
6% Discipline
50% Foreign spy detection
30% Fort defense
-12,5% Idea cost
+0.05 imperial_authority_value
+0.05 imperial_mandate
-15% Infantry cost
+0.15 innovativeness_gain
0,1% Institution growth
-1 Interest per annum
7,5% Land fire damage
20% Land force limit modifier
+1 Leader(s) without upkeep
+0.5 Loot amount
+0.25 manpower_in_true_faith_provinces
+10 Maximum absolutism
-75% Mercenary cost
5% Mercenary discipline
-75% Mercenary maintenance
+1 mercenary_manpower
+1 Missionaries
5% Missionary strength
-0.1 missionary_maintenance_cost
+1 monarch_diplomatic_power
-10% Monthly war exhaustion
12,5% Morale of armies
10% National tax modifier
+1 National unrest
30% Naval force limit modifier
yes no_prof_loss_for_mercs
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
-2% Prestige decay
-25% Reduce inflation cost
+0.33 reform_progress_growth
50% Reinforce speed
-0.25 reinforce_cost_modifier
-0.25 same_culture_advisor_cost
-5% Technology cost
+1 Tolerance of heathens
+1 Tolerance of heretics
15% Trade efficiency
+1 Yearly prestige
+2.5 yearly_army_professionalism
Abilities

Decision

Building

Estates

Casus belli