+3 |
add_age_forcelimit_land |
+20 |
add_age_forcelimit_naval |
+2.5 |
add_age_manpower |
-10% |
Advisor costs |
+0.5 |
allowed_marine_fraction |
-25% |
Artillery cost |
+1 |
Attrition for enemies |
-10% |
Build cost |
yes |
Casus belli on overseas |
-15% |
Cavalry cost |
-0.2 |
center_of_trade_upgrade_cost |
50% |
Chance of new heir |
15% |
Church power modifier |
+1 |
Colonists |
-25% |
Construction time |
-15% |
Core-creation cost |
-25% |
Cost of reducing war exhaustion |
-45% |
Development cost |
+1 |
Devotion |
+1 |
Diplomatic relations |
|
effect |
-0.25 |
enforce_religion_cost |
-1 |
expand_administration_cost |
-0.5 |
expand_infrastructure_cost_modifier |
20% |
Foreign spy detection |
-25% |
Fort maintenance |
20% |
Global trade power |
+1 |
global_allowed_num_of_buildings |
+1 |
global_allowed_num_of_manufactories |
+20 |
global_colonial_growth |
-20% |
global_regiment_cost |
65% |
global_sailors_modifier |
+0.15 |
governing_capacity_modifier |
-0.5 |
great_project_upgrade_cost |
-0.5 |
great_project_upgrade_time |
-0.75 |
harsh_treatment_cost |
25% |
Hostile core-creation cost on us |
-10% |
Idea cost |
15% |
Improve relations |
15% |
Infantry combat ability |
-15% |
Infantry cost |
0,05% |
Institution growth |
+0.1 |
Institution spread |
+0.15 |
Institution spread in true faith provinces |
-1 |
Interest per annum |
-10% |
Land attrition |
7,5% |
Land fire damage |
+3 |
Land Force limit |
40% |
Land force limit modifier |
-5% |
Land maintenance modifier |
+1 |
Leader(s) without upkeep |
+1 |
Legitimacy |
10% |
Local movement speed |
+0.5 |
Loot amount |
50% |
manpower_recovery_speed |
+10 |
Maximum absolutism |
-75% |
Mercenary cost |
5% |
Mercenary discipline |
-75% |
Mercenary maintenance |
+1 |
mercenary_manpower |
+1 |
Merchants |
+1 |
Missionaries |
4% |
Missionary strength |
-0.1 |
missionary_maintenance_cost |
+1 |
Monthly fervor |
-8% |
Monthly war exhaustion |
+0.25 |
monthly_reform_progress_modifier |
27,5% |
Morale of armies |
90% |
National manpower modifier |
+2500 |
National manpower modifier |
-1 |
National unrest |
+20 |
Naval force limit |
15% |
Naval force limit modifier |
10% |
Network construction |
yes |
no_prof_loss_for_mercs |
yes |
Permanent casus belli against neighboring heathens and heretics |
+1 |
Possible advisors |
-1% |
Prestige decay |
100% |
Prestige from land battles |
-20% |
Province war score cost |
50% |
Reinforce speed |
-0.15 |
reinforce_cost_modifier |
7,5% |
Shock damage |
10% |
Siege ability |
+0.15 |
special_unit_forcelimit |
-33% |
State maintenance |
-5% |
Technology cost |
-0.15 |
trade_company_governing_cost |
+0.015 |
tribal_development_growth |
-25% |
Unjustified demands |
-0.15 |
warscore_cost_vs_other_religion |
+1 |
Yearly absolutism |
+1 |
Yearly papal influence |
+1 |
Yearly prestige |