Modifiers

+15 accept_vassalization_reasons
-48% Advisor costs
-15% Aggressive expansion impact
+0.5 allowed_marine_fraction
22,5% Artillery combat ability
-10% Artillery cost
+2 Attrition for enemies
yes can_use_all_projects
20% Caravan power
7,5% Cavalry combat ability
+1 Colonists
-20% Core-creation cost
-50% Culture conversion cost
+1 Devotion
-35% Diplomatic annexation cost
+2 Diplomatic reputation
3,5% Discipline
effect
-25% Embracement cost
-0.5 enforce_religion_cost
yes extra_navy tradition_heavy_ships
-5% fire_damage_received
35% Fort defense
-50% Fort maintenance
+1 free_cardinal
50% Garrison Size
-10% global_regiment_cost
75% global_sailors_modifier
-20% global_ship_recruit_speed
17,5% Goods produced modifier
+0.15 governing_capacity_modifier
-0.25 great_project_upgrade_cost
+0.15 harmonization_speed
yes has_galleon
-20% heavy_ship_cost
30% heavy_ship_power
10% Hostile core-creation cost on us
-17,5% Idea cost
10% Imperial authority growth modifier
+0.05 imperial_authority_value
+0.1 imperial_mandate
7,5% Infantry combat ability
+0.15 innovativeness_gain
0,1% Institution growth
-1 Interest per annum
-10% Land attrition
15% Land force limit modifier
+1 Land leader fire
-10% Land maintenance modifier
+1 Leader(s) without upkeep
+1 Legitimacy
+1 Loot amount
70% manpower_recovery_speed
+1 Max promoted cultures
yes May raid coasts
-50% Mercenary cost
+1 Merchants
+1 Meritocracy
+1 Missionaries
8% Missionary strength
-0.25 missionary_maintenance_cost
-10% Monthly autonomy change
-5% Monthly war exhaustion
22,5% Morale of armies
7,5% Morale of navies
25% National garrison growth
65% National manpower modifier
25% Naval force limit modifier
+1 Naval leader shock
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
-1% Prestige decay
17,5% Production efficiency
5% Recover army morale speed
15% Recover navy morale speed
-25% Reduce inflation cost
+0.33 reform_progress_growth
58% Reinforce speed
-0.25 reinforce_cost_modifier
+1 Republican tradition
-10% sailor_maintenance_modifer
-20% Ship costs
15% Ship durability
-15% shock_damage_received
20% Siege ability
+0.15 special_unit_forcelimit
-50% State maintenance
+1 Tolerance of heathens
+1 Tolerance of heretics
+1 Tolerance of the true Faith
10% Trade efficiency
+1 Yearly army tradition
-0.1 Yearly corruption
50% Yearly harmony increase
+1 Yearly horde unity
+3 Yearly papal influence
+1 Yearly prestige
-5 Years of separatism
Abilities

Decision

Building

  1. navyforcelimit_lvl_2
Estates

Casus belli

  1. Coast Invasion