Modifiers

-20% Advisor costs
yes Allows recruitment of explorers & conquistadors
-25% Autonomy change cooldown
-20% Build cost
-0.25 build_cost_in_subject_nation
yes can_fabricate_for_vassals
25% Caravan power
yes cb_on_primitives
50% Colonial range
+1 Colonists
-25% Construction time
-20% Development cost
-0.15 development_cost_modifier
+1 Diplomats
2,5% Discipline
effect
25% Embargo efficiency
-0.25 expel_minorities_cost
43% Foreign spy detection
20% Global tariffs
20% Global trade power
+20 global_colonial_growth
15% Hostile core-creation cost on us
15% Improve relations
0,05% Institution growth
+0.1 Institution spread
-1 Interest per annum
-15% Land attrition
-15% Land maintenance modifier
+10 Liberty desire in subjects
+1 Merchants
+1 Missionaries
7% Missionary strength
-10% Monthly autonomy change
12,5% Morale of armies
15% National manpower modifier
25% National tax modifier
-1 National unrest
25% Naval force limit modifier
60% Network construction
+3 Number of Possible Development Provinces
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
33% Privateer efficiency
25% Production efficiency
+0.5 rebel_support_efficiency
7,5% Shock damage
25% Trade efficiency
25% Trade range
25% Trade steering
-0.1 Yearly corruption
+0.1 Yearly inflation reduction
Abilities

Decision

Building

Estates

Casus belli