Modifiers

-10% Aggressive expansion impact
25% Artillery combat ability
+2 Attrition for enemies
-10% Build cost
47,5% Cavalry combat ability
10% Cavalry to infantry ratio
-25% Construction time
-20% Development cost
+2 Devotion
-10% Diplomatic annexation cost
19% Discipline
-0.5 drill_decay_modifier
25% drill_gain_modifier
-0.5 enforce_religion_cost
50% Female advisor chance
10% Fort defense
+1 free_cardinal
+0.25 global_religious_conversion_resistance
7,5% Goods produced modifier
+0.15 governing_capacity_modifier
-10% Idea cost
+0.05 imperial_authority_value
32,5% Infantry combat ability
+0.5 innovativeness_gain
+0.25 Institution spread
-1 Interest per annum
5% Land force limit modifier
-2,5% Land maintenance modifier
+1 leader_land_manuever
+1 Legitimacy
+0.5 Loot amount
20% manpower_recovery_speed
+1 Max promoted cultures
5% Mercenary discipline
+0.1 mercenary_manpower
+1 Merchants
-5% Military technology cost
+1 Missionaries
16% Missionary strength
-0.25 missionary_maintenance_cost
+1 monarch_admin_power
+1 monarch_diplomatic_power
+1 monarch_military_power
-5% Monthly autonomy change
+6 Monthly fervor
7,5% Morale of armies
10% Morale of navies
35% National tax modifier
-2 National unrest
-25% Naval attrition
yes Permanent casus belli against neighboring heathens and heretics
+1 Possible advisors
100% Prestige from land battles
27,5% Production efficiency
+0.15 reform_progress_growth
50% Religious unity
5% Ship durability
7,5% Shock damage
35% Siege ability
-15% Stability cost modifier
-15% State maintenance
-5% Technology cost
+2 Tolerance of heathens
+2 Tolerance of heretics
+2 Tolerance of the true Faith
25% Trade range
yes Triple manpower increase in religious wars.
+1 Yearly army tradition
+1 Yearly horde unity
+0.1 Yearly inflation reduction
+3 Yearly papal influence
+1 Yearly prestige
Abilities

Decision

  1. diktatur_dec
Building

Estates

Casus belli