Modifiers

+2.5 add_age_manpower
+1250 add_age_sailors
-5% Administrative technology cost
-10% Advisor costs
-15% Aggressive expansion impact
7,5% Artillery combat ability
+1 Attrition for enemies
-50% Autonomy change cooldown
+0.1 backrow_artillery_damage
25% Caravan power
7,5% Cavalry combat ability
-20% Cavalry cost
25% Chance of new heir
+0.25 claim_duration
-33% Construction time
-20% Cost of reducing war exhaustion
-12,5% Development cost
yes development_cost_over_25
-15% Diplomatic annexation cost
+2 Diplomatic relations
+2 Diplomatic reputation
-5% Diplomatic technology cost
3,5% Discipline
50% drill_gain_modifier
-5% fire_damage_received
30% Fort defense
10% Galley combat ability
20% Global trade power
17,5% Goods produced modifier
-50 governing_capacity
10% heavy_ship_power
10% Improve relations
7,5% Infantry combat ability
+0.15 Institution spread
5% Land fire damage
5% Land force limit modifier
+1 Land leader fire
-10% Land maintenance modifier
+5 Liberty desire in subjects
50% manpower_recovery_speed
+1 Max promoted cultures
+1 Merchants
-7,5% Military technology cost
+1 Missionaries
10% Missionary strength
-0.25 missionary_maintenance_cost
+1 monarch_diplomatic_power
35% Morale of armies
10% Morale of navies
+0.075 morale_damage
25% National manpower modifier
+2500 National manpower modifier
+1250 National sailors modifier
10% National tax modifier
-1 National unrest
+1 Naval leader maneuver
yes Permanent casus belli against neighboring heathens and heretics
-1% Prestige decay
-10% Province war score cost
25% Razing power gain
5% Recover army morale speed
yes reduced_dev_malus
53% Reinforce speed
+25 relation_with_heretics
-15% shock_damage_received
-50% State maintenance
-5% Technology cost
25% Trade efficiency
25% Trade range
25% Trade steering
-33% Unjustified demands
+1 Yearly absolutism
+1 Yearly army tradition
+1 Yearly horde unity
+1 Yearly prestige
+2.5 yearly_army_professionalism
Abilities

Decision

Building

Estates

Casus belli