+2.5 |
add_age_manpower |
-10% |
Advisor costs |
-15% |
Aggressive expansion impact |
7,5% |
Artillery combat ability |
-10% |
Artillery cost |
+1 |
Attrition for enemies |
-20% |
Build cost |
-0.25 |
build_cost_in_subject_nation |
7,5% |
Cavalry combat ability |
-0.2 |
center_of_trade_upgrade_cost |
50% |
Chance of new heir |
15% |
Church power modifier |
-25% |
Construction time |
-25% |
Cost of reducing war exhaustion |
-35% |
Development cost |
-0.15 |
development_cost_modifier |
+1 |
Devotion |
-15% |
Diplomatic annexation cost |
+2 |
Diplomatic relations |
+2 |
Diplomatic reputation |
3,5% |
Discipline |
-0.25 |
enforce_religion_cost |
-1 |
expand_administration_cost |
-0.5 |
expand_infrastructure_cost_modifier |
50% |
Female advisor chance |
-5% |
fire_damage_received |
10% |
Foreign spy detection |
10% |
Fort defense |
-25% |
Fort maintenance |
+1 |
global_allowed_num_of_buildings |
+1 |
global_allowed_num_of_manufactories |
+15 |
global_colonial_growth |
-10% |
global_regiment_cost |
15% |
global_sailors_modifier |
15% |
Goods produced modifier |
-0.5 |
great_project_upgrade_cost |
-0.5 |
great_project_upgrade_time |
25% |
Hostile core-creation cost on us |
-10% |
Idea cost |
15% |
Improve relations |
15% |
Infantry combat ability |
0,05% |
Institution growth |
+0.1 |
Institution spread |
5% |
Land force limit modifier |
+1 |
Land leader fire |
-15% |
Land maintenance modifier |
+1 |
Leader(s) without upkeep |
+1 |
Legitimacy |
10% |
Local movement speed |
+0.5 |
Loot amount |
+10 |
Maximum absolutism |
-50% |
Mercenary cost |
5% |
Mercenary discipline |
-75% |
Mercenary maintenance |
+1 |
mercenary_manpower |
+1 |
Missionaries |
4% |
Missionary strength |
-0.1 |
missionary_maintenance_cost |
+1 |
monarch_admin_power |
-5% |
Monthly autonomy change |
+1 |
Monthly fervor |
-8% |
Monthly war exhaustion |
+0.25 |
monthly_reform_progress_modifier |
22,5% |
Morale of armies |
10% |
Morale of navies |
30% |
National manpower modifier |
+2500 |
National manpower modifier |
5% |
National tax modifier |
-1 |
National unrest |
-25% |
Naval attrition |
10% |
Network construction |
yes |
no_prof_loss_for_mercs |
+3 |
Number of Possible Development Provinces |
yes |
Permanent casus belli against neighboring heathens and heretics |
+1 |
Possible advisors |
100% |
Prestige from land battles |
20% |
Production efficiency |
-30% |
Province war score cost |
5% |
Recover army morale speed |
33% |
Reinforce speed |
+25 |
relation_with_heretics |
-0.33 |
same_culture_advisor_cost |
5% |
Ship durability |
7,5% |
Shock damage |
-5% |
shock_damage_received |
-33% |
State maintenance |
-5% |
Technology cost |
5% |
Trade efficiency |
+0.015 |
tribal_development_growth |
-58% |
Unjustified demands |
-0.15 |
warscore_cost_vs_other_religion |
+1 |
Yearly absolutism |
+1 |
Yearly army tradition |
+0.05 |
Yearly inflation reduction |
+1 |
Yearly papal influence |
+1 |
Yearly prestige |