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Ideagroup 2

Expansion Ideas


  • Additional Colonists
    • +1 Colonists
    • effect
  • Oversea Wars
    • yes Casus belli on overseas
  • Faster Colonists
    • +20 global_colonial_growth
  • Organized Recruitment
    • 10% National manpower modifier
  • Mass Integration
    • -15% Core-creation cost
  • Colonial Brothers
    • +0.15 governing_capacity_modifier
    • -0.15 trade_company_governing_cost
  • Colonial Suppression
    • -0.75 harsh_treatment_cost
  • bonus
    • +1 Merchants
    • 20% Global trade power

Policies

Colonial Empire Ideas


  • Autonomous Adventurers
    • +1 Colonists
    • effect
  • Colonial Rush
    • -0.25 trade_company_governing_cost
  • More Tariffs
    • 25% Global tariffs
    • 0.05/Colonial Global tariffs
    • Nation
    • -0.025/Colonial Inflation reduction
    • Nation
  • Colonial Conscription
    • 10% National manpower modifier
    • 10% global_sailors_modifier
    • 0.05/Colonial National manpower modifier
    • Nation
    • 0.05/Colonial global_sailors_modifier
    • Nation
  • Commanding Fleet
    • 25% Naval force limit modifier
    • 0.05/Colonial Naval force limit modifier
    • Nation
  • Faster Infrastructure Development
    • -1% Build cost
    • -0.5 build_cost_in_colo_nation
  • Smooth Troop Transport
    • -50% Liberty desire from subjects development
  • bonus
    • +2 Diplomatic relations

Policies