+2.5 |
add_age_manpower |
+1250 |
add_age_sailors |
-50% |
Autonomy change cooldown |
yes |
Casus belli on overseas |
+1 |
Colonists |
-33% |
Construction time |
-15% |
Core-creation cost |
-2,5% |
Development cost |
yes |
development_cost_over_25 |
+2 |
Diplomatic reputation |
|
effect |
10% |
Fort defense |
20% |
Global trade power |
+20 |
global_colonial_growth |
10% |
Goods produced modifier |
-50 |
governing_capacity |
+0.15 |
governing_capacity_modifier |
-0.75 |
harsh_treatment_cost |
-5% |
Idea cost |
+1 |
Merchants |
+1 |
Missionaries |
10% |
National manpower modifier |
+2500 |
National manpower modifier |
+1250 |
National sailors modifier |
10% |
National tax modifier |
-2 |
National unrest |
15% |
Production efficiency |
-50% |
State maintenance |
-5% |
Technology cost |
+1 |
Tolerance of heathens |
+1 |
Tolerance of heretics |
-0.15 |
trade_company_governing_cost |
+1 |
Yearly prestige |