+100 |
add_age_forcelimit_naval |
+2.5 |
add_age_manpower |
+2500 |
add_age_sailors |
-25% |
Advisor costs |
-10% |
Aggressive expansion impact |
+0.1 |
all_estate_loyalty_equilibrium |
+0.25 |
allowed_marine_fraction |
10% |
Artillery combat ability |
+1 |
Attrition for enemies |
50% |
Blockade efficiency |
25% |
Cavalry combat ability |
-20% |
Cavalry cost |
10% |
Cavalry to infantry ratio |
50% |
Chance of new heir |
10% |
Church power modifier |
+0.25 |
claim_duration |
-25% |
Culture conversion cost |
-5% |
Development cost |
+1 |
Devotion |
+1 |
Diplomatic reputation |
5% |
Discipline |
-0.5 |
drill_decay_modifier |
25% |
drill_gain_modifier |
yes |
elective_monarchy_add_buff |
yes |
extra_navy tradition_galley |
10% |
Foreign spy detection |
20% |
Fort defense |
+2 |
free_dip_policy |
15% |
Galley combat ability |
-20% |
Galley cost |
20% |
Global ship repair |
35% |
global_sailors_modifier |
+50 |
governing_capacity |
+0.15 |
governing_capacity_modifier |
-0.25 |
great_project_upgrade_cost |
-0.25 |
great_project_upgrade_time |
+0.15 |
harmonization_speed |
yes |
has_galleass |
50% |
heavy_ship_cost |
10% |
heavy_ship_power |
-25% |
Idea cost |
10% |
Imperial authority growth modifier |
+0.1 |
imperial_mandate |
15% |
Improve relations |
10% |
Infantry combat ability |
0,05% |
Institution growth |
+0.1 |
Institution spread |
2,5% |
Land maintenance modifier |
+1 |
Leader(s) without upkeep |
+1 |
Legitimacy |
+5 |
Liberty desire in subjects |
+0.5 |
Loot amount |
+0.05 |
loyalty_change_on_revoked |
+1 |
Max promoted cultures |
-50% |
Mercenary cost |
5% |
Mercenary discipline |
-75% |
Mercenary maintenance |
+1 |
mercenary_manpower |
+0.25 |
Meritocracy |
+1 |
Missionaries |
5% |
Missionary strength |
-0.5 |
missionary_maintenance_cost |
-10% |
Monthly autonomy change |
+0.25 |
Monthly fervor |
-5% |
Monthly war exhaustion |
+0.25 |
monthly_reform_progress_modifier |
20% |
Morale of armies |
20% |
Morale of navies |
-0.075 |
morale_damage_received |
25% |
National manpower modifier |
+2500 |
National manpower modifier |
+2500 |
National sailors modifier |
-1 |
National unrest |
+100 |
Naval force limit |
25% |
Naval force limit modifier |
10% |
Network construction |
yes |
no_prof_loss_for_mercs |
yes |
Permanent casus belli against neighboring heathens and heretics |
+1 |
Possible advisors |
+1 |
power_projection_from_insults |
100% |
Prestige from land battles |
-20% |
Province war score cost |
25% |
Razing power gain |
yes |
reduced_dev_malus |
+0.5 |
reform_progress_growth |
+10 |
relation_with_same_culture_group |
+10 |
relation_with_same_religion |
+0.5 |
Republican tradition |
-50% |
sailor_maintenance_modifer |
15% |
sailors_recovery_speed |
10% |
Ship durability |
20% |
Siege ability |
-25% |
Stability cost modifier |
-5% |
Technology cost |
+1 |
Tolerance of heathens |
+1 |
Tolerance of heretics |
+1 |
Tolerance of the true Faith |
+0.015 |
tribal_development_growth |
+1 |
Yearly absolutism |
50% |
Yearly harmony increase |
+1 |
Yearly horde unity |
+2 |
Yearly papal influence |
+1 |
Yearly prestige |