+0.05 |
add_age_authority |
+1 |
Colonists |
-15% |
Core-creation cost |
-10% |
Development cost |
+2 |
Diplomatic reputation |
+1 |
Diplomats |
6% |
Discipline |
|
effect |
50% |
Foreign spy detection |
10% |
Fort defense |
10% |
Global trade power |
-7,5% |
Idea cost |
+0.05 |
imperial_authority_value |
+0.05 |
imperial_mandate |
15% |
Improve relations |
+0.1 |
Institution spread in true faith provinces |
-1 |
Interest per annum |
5% |
Land force limit modifier |
+5 |
Liberty desire in subjects |
+1 |
Loot amount |
+0.25 |
manpower_in_true_faith_provinces |
+10 |
Maximum absolutism |
yes |
May raid coasts |
+1 |
Merchants |
+1 |
Missionaries |
4% |
Missionary strength |
-2,5% |
Monthly war exhaustion |
7,5% |
Morale of armies |
7,5% |
Morale of navies |
10% |
National manpower modifier |
30% |
National tax modifier |
+1 |
National unrest |
15% |
Naval force limit modifier |
+1 |
Naval leader shock |
yes |
Permanent casus belli against neighboring heathens and heretics |
-1% |
Prestige decay |
10% |
Production efficiency |
+0.15 |
reform_progress_growth |
-0.25 |
same_culture_advisor_cost |
-20% |
Ship costs |
25% |
Siege ability |
+2 |
Tolerance of the true Faith |
-25% |
Unjustified demands |
+1 |
Yearly absolutism |
+0.05 |
Yearly inflation reduction |
+1 |
Yearly prestige |