Modifiers

-10% Administrative technology cost
-10% Advisor costs
+0.1 all_estate_loyalty_equilibrium
15% Artillery combat ability
+2 Attrition for enemies
-10% Build cost
yes can_fabricate_for_vassals
30% Cavalry combat ability
50% Cavalry flanking ability
35% Cavalry to infantry ratio
20% Colonial range
+1 Colonists
-20% Culture conversion cost
+1 Devotion
+2 Diplomatic reputation
+1 Diplomats
6% Discipline
+0.01 diszi_per_prof_level
-0.33 drill_decay_modifier
effect
25% Embargo efficiency
-25% Embracement cost
-15% fire_damage_received
43% Foreign spy detection
+2 free_dip_policy
+15 global_colonial_growth
+1 global_supply_limit_modifier
7,5% Goods produced modifier
+0.15 governing_capacity_modifier
-0.25 great_project_upgrade_cost
-0.25 great_project_upgrade_time
-0.25 harsh_treatment_cost
-5% Idea cost
10% Imperial authority growth modifier
+0.1 imperial_mandate
15% Infantry combat ability
-15% Land attrition
10% Land force limit modifier
+1 Leader siege
+1 leader_land_manuever
+1 Legitimacy
-10% Liberty desire from subjects development
+10 Liberty desire in subjects
25% Local movement speed
+1 Loot amount
+0.05 loyalty_change_on_revoked
yes May raid coasts
+1 Merchants
+0.25 Meritocracy
+1 Missionaries
17% Missionary strength
3% Missionary strength vs heretics
-0.25 missionary_maintenance_cost
-5% Monthly autonomy change
+1 monthly_splendor
17,5% Morale of armies
7,5% Morale of navies
-0.075 morale_damage_received
+0.5 movement_speed_onto_off_boat_modifier
15% National tax modifier
-2 National unrest
+1 Naval leader shock
50% Network construction
yes Permanent casus belli against neighboring heathens and heretics
+1 power_projection_from_insults
33% Privateer efficiency
42,5% Production efficiency
+0.5 rebel_support_efficiency
+0.15 reform_progress_growth
+10 relation_with_same_culture_group
+10 relation_with_same_religion
40% Religious unity
+0.5 Republican tradition
-20% Ship costs
-15% shock_damage_received
20% Siege ability
-15% State maintenance
-10% Technology cost
+2 Tolerance of heathens
+1 Tolerance of heretics
+2 Tolerance of the true Faith
10% Trade efficiency
+1 Yearly absolutism
+1 Yearly army tradition
-0.1 Yearly corruption
+1 Yearly horde unity
+1 Yearly prestige
+0.01 yearly_patriarch_authority
Abilities

Decision

Building

Estates

Casus belli

  1. Coast Invasion