Modifiers

+2.5 add_age_manpower
+1 Attrition for enemies
25% Caravan power
yes Casus belli on overseas
+1 Colonists
-15% Core-creation cost
-25% Cost of reducing war exhaustion
effect
10% Foreign spy detection
40% Global trade power
+20 global_colonial_growth
-10% global_regiment_cost
+0.15 governing_capacity_modifier
-0.75 harsh_treatment_cost
25% Hostile core-creation cost on us
7,5% Infantry combat ability
10% Land force limit modifier
+10 Maximum absolutism
+1 Merchants
+1 Missionaries
2% Missionary strength
+2500 National manpower modifier
10% National manpower modifier
-1 National unrest
yes Permanent casus belli against neighboring heathens and heretics
100% Prestige from land battles
10% Siege ability
10% Trade efficiency
25% Trade range
25% Trade steering
-0.15 trade_company_governing_cost
+1 Yearly absolutism
+1 Yearly prestige
Abilities

Decision

Building

Estates

  1. Nationalists
Casus belli