+15 |
accept_vassalization_reasons |
+2.5 |
add_age_manpower |
+1250 |
add_age_sailors |
+1 |
Attrition for enemies |
-50% |
Autonomy change cooldown |
yes |
can_use_all_projects |
yes |
Casus belli on overseas |
+1 |
Colonists |
-33% |
Construction time |
-15% |
Core-creation cost |
-50% |
Culture conversion cost |
-17,5% |
Development cost |
yes |
development_cost_over_25 |
-25% |
Diplomatic annexation cost |
+2 |
Diplomatic reputation |
|
effect |
-5% |
fire_damage_received |
50% |
Foreign spy detection |
30% |
Fort defense |
20% |
Global trade power |
+20 |
global_colonial_growth |
10% |
Goods produced modifier |
-50 |
governing_capacity |
+0.15 |
governing_capacity_modifier |
-0.25 |
great_project_upgrade_cost |
-0.75 |
harsh_treatment_cost |
-17,5% |
Idea cost |
+0.25 |
Institution spread |
+1 |
Land leader fire |
-10% |
Land maintenance modifier |
+0.25 |
manpower_in_true_faith_provinces |
+1 |
Merchants |
+0.25 |
monthly_reform_progress_modifier |
17,5% |
Morale of armies |
+2500 |
National manpower modifier |
40% |
National manpower modifier |
+1250 |
National sailors modifier |
10% |
National tax modifier |
yes |
Permanent casus belli against neighboring heathens and heretics |
-20% |
Province war score cost |
5% |
Recover army morale speed |
+0.33 |
reform_progress_growth |
33% |
Reinforce speed |
-0.25 |
same_culture_advisor_cost |
-10% |
shock_damage_received |
-50% |
State maintenance |
-0.15 |
trade_company_governing_cost |
+0.015 |
tribal_development_growth |
+1 |
Yearly army tradition |
+1 |
Yearly prestige |
-5 |
Years of separatism |