Modifiers

+15 accept_vassalization_reasons
+2.5 add_age_manpower
+1250 add_age_sailors
+1 Attrition for enemies
-50% Autonomy change cooldown
yes can_use_all_projects
yes Casus belli on overseas
+1 Colonists
-33% Construction time
-15% Core-creation cost
-50% Culture conversion cost
-17,5% Development cost
yes development_cost_over_25
-25% Diplomatic annexation cost
+2 Diplomatic reputation
effect
-5% fire_damage_received
50% Foreign spy detection
30% Fort defense
20% Global trade power
+20 global_colonial_growth
10% Goods produced modifier
-50 governing_capacity
+0.15 governing_capacity_modifier
-0.25 great_project_upgrade_cost
-0.75 harsh_treatment_cost
-17,5% Idea cost
+0.25 Institution spread
+1 Land leader fire
-10% Land maintenance modifier
+0.25 manpower_in_true_faith_provinces
+1 Merchants
+0.25 monthly_reform_progress_modifier
17,5% Morale of armies
+2500 National manpower modifier
40% National manpower modifier
+1250 National sailors modifier
10% National tax modifier
yes Permanent casus belli against neighboring heathens and heretics
-20% Province war score cost
5% Recover army morale speed
+0.33 reform_progress_growth
33% Reinforce speed
-0.25 same_culture_advisor_cost
-10% shock_damage_received
-50% State maintenance
-0.15 trade_company_governing_cost
+0.015 tribal_development_growth
+1 Yearly army tradition
+1 Yearly prestige
-5 Years of separatism
Abilities

Decision

Building

Estates

Casus belli