Modifiers

+15 accept_vassalization_reasons
+2.5 add_age_manpower
+1250 add_age_sailors
+0.1 allowed_marine_fraction
12,5% Artillery combat ability
+1 Attrition for enemies
-50% Autonomy change cooldown
yes can_use_all_projects
yes Casus belli on overseas
20% Colonial range
+1 Colonists
-33% Construction time
-25% Core-creation cost
-50% Culture conversion cost
-17,5% Development cost
yes development_cost_over_25
-25% Diplomatic annexation cost
+2 Diplomatic reputation
effect
-25% Embracement cost
-7,5% fire_damage_received
50% Foreign spy detection
20% Fort defense
30% Global trade power
+20 global_colonial_growth
10% Goods produced modifier
-50 governing_capacity
+0.15 governing_capacity_modifier
-0.25 great_project_upgrade_cost
-0.75 harsh_treatment_cost
-17,5% Idea cost
+0.25 Institution spread
+5 Liberty desire in subjects
+0.25 manpower_in_true_faith_provinces
+1 Merchants
+1 Missionaries
6% Missionary strength
3% Missionary strength vs heretics
-0.5 missionary_maintenance_cost
+0.25 monthly_reform_progress_modifier
+1 monthly_splendor
10% Morale of armies
50% National manpower modifier
+2500 National manpower modifier
+1250 National sailors modifier
45% National tax modifier
-1 National unrest
yes Permanent casus belli against neighboring heathens and heretics
-20% Province war score cost
+0.33 reform_progress_growth
10% Reinforce speed
-0.25 same_culture_advisor_cost
-5% shock_damage_received
-50% State maintenance
-0.15 trade_company_governing_cost
+0.015 tribal_development_growth
-25% Wartaxes cost
+1 Yearly prestige
-5 Years of separatism
Abilities

Decision

Building

Estates

Casus belli